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Shao Kahn
Posts : 47 Join date : 2011-10-18 Age : 33
| Subject: Shaos List Sat 22 Oct 2011, 4:56 pm | |
| Elements: Earth, Wind And Water Main: Earth Subs: Wind And Water Kekkei Genkai: Sand Control (Bijuu) Special Trait's:- Spoiler:
Sand Master control- Able to have master control of the sand come from the power of the 7 tailed bijuu with Shao natural abiltity.
Inhuman stregth- This also comes from the 7 tailed bijuu along with Shao's natural strengh
Bijuu Chakra reserves- Bijuu
Sand Can Be formed with Chakra of the user/stone/tailed beasts chakra.- This is another power the bijuu can grant either with Shao's chakra or the bijuu's own either by a jutsu or on its own ability.
Battle Vet- Has been around a long time and is a war veteran, is not stupid and had great knowlege of the battle field.
Natural Toughness- Shao has natural big strong muscle mass peoples normal muscles are hard but shao's muscles are like that of steel and hitting Shao normal will not have the same effect as it would do some one normally because of he size and power.
Summonings: Dragon Contract - Spoiler:
Animal Type: Dragon Name: Ragnarock Height: 100 metres Weight: 2000Kg Rank: S Element: WInd and Lightning Personality: This is a dragon that is extreamly nasty as is shao and will only listen to him it is a beast of great power and will not bow before any being. can move at ok speeds and can fly when need to be can only fly at about 50 mph due to its size. Appearance: Abilities: Name: Sky Manipulation Canon/Custom: Custom Rank: S Element: Wind, Lightning Type: Ninjutsu Range: Long Description: Ragnarock ability to manipulate wind and lightning, which allows him to control weather patterns and climate control. If Ragnarock so decided, he could clear the sky or bring forth storm clouds, which have the ability to conctrate lightning for him to use at will. Lightning Storm - By channeling chakra into the sky, Ragnarock brings forth storm clouds. From these clouds, Ragnarock can send lightning bolts down from the sky and at his target. Though not as fast as natural lightning, the bolt travels at fast enough to only give a 2.3 second reaction time to the blast. If hit, the enemy will be paralyzed throughout half their body. It takes 2 posts to charge forth the clouds, but Ragnarock can release the lightning in a single bolt for up to four posts after the clouds have been brought forth. The weather patterns stay even after the jutsu is done. Clearing the sky - By exerting chakra into the sky, Rudra can essentially clear the sky of clouds around the area and bring forth clear skies. Using the wind patterns, he can essentailyl break away jutsu that can cover the entire area, such as the Hidden Mist Technique of even those on a larger scale. The weather patterns stay after this. Name: Spiked Body Canon/Custom: Custom Rank: A Element: Lightning Conductor Type: Ninjutsu Range: Medium Description: Passive.The body of Ragnarock is built to the highest standard. He can take on one full S rank attack without damage, or 2 A ranks. and can withstand D-B rank without any harm at all. If he were to get hit by a full on S Rank, it would take him 4 posts to recharge his body and its full potential. He also has spiked rods going all the way down his back and tail which act as conductors to the lightning element, giving him the ability to have 10x his normal reflexes for 5 posts. This only affects quickness of his limbs, does NOT add to his top speed. This takes 1 posts to charge and if he were to hit an opponent while charged, he can paralyze half of their body, and on the second hit, totally paralyze them, leaving them defenseless. Name: Dragon fire Compression Blast Canon/Custom: Custom Rank: S Element: Wind Type: Ninjutsu Range: Long to Entire Area Description: Ragnarock has a long neck that provides the ability to absorb high pressure winds into his neck, allowing him to create sonic boom strength Wind Blasts. Enough to take out entire landscapes. He does so by breathing in wind and compressing it deep within the depths of his neck. He then blasts it downward, compressing the entire area with winds that shatter even the strongest of buildings. This jutsu has the power to shatter bones of its enemy, but this takes a 2 post charge, one time per topic use. Can be used on a smaller scale which is a direct blast that can cave in the chest of its enemy, by blasting an orb of wind that is triple the size of a bsketball, and can travel at the speed of 175 mph. 1 post charge and 2 post cooldown. Equipment: N/A Name: Bahamut Zero Height: 200 metres Weight: 1000Kg Rank: S Element: WInd,Lighting and Fire Personality: This is a dragon that is extreamly nasty as is shao and will only listen to him it is a beast of great power and will not bow before any being. can move at fast speeds and can fly when need to be can only fly at about 300 mph. It is the most oldest of all dragons and creatures in the known world. Appearance: Abilities: Name: Sky Manipulation Canon/Custom: Custom Rank: S Element: Wind, Lightning Type: Ninjutsu Range: Long Description: Bahamut Zero ability to manipulate wind and lightning, which allows him to control weather patterns and climate control. If Bahamut Zero so decided, he could clear the sky or bring forth storm clouds, which have the ability to conctrate lightning for him to use at will. Lightning Storm - By channeling chakra into the sky, Bahamut Zero brings forth storm clouds. From these clouds, Bahamut Zero can send lightning bolts down from the sky and at his target. Though not as fast as natural lightning, the bolt travels at fast enough to only give a 2.3 second reaction time to the blast. If hit, the enemy will be paralyzed throughout half their body. It takes 2 posts to charge forth the clouds, but Bahamut Zero can release the lightning in a single bolt for up to four posts after the clouds have been brought forth. The weather patterns stay even after the jutsu is done. Clearing the sky - By exerting chakra into the sky, Rudra can essentially clear the sky of clouds around the area and bring forth clear skies. Using the wind patterns, he can essentailyl break away jutsu that can cover the entire area, such as the Hidden Mist Technique of even those on a larger scale. The weather patterns stay after this. Name: Spiked Body Canon/Custom: Custom Rank: A Element: Lightning Conductor Type: Ninjutsu Range: Medium Description: Passive.The body of Bahamut Zero is built to the highest standard. He can take on one full S rank attack without damage, or 2 A ranks. and can withstand D-B rank without any harm at all. If he were to get hit by a full on S Rank, it would take him 4 posts to recharge his body and its full potential. He also has spiked rods going all the way down his back and tail which act as conductors to the lightning element, giving him the ability to have 10x his normal reflexes for 5 posts. This only affects quickness of his limbs, does NOT add to his top speed. This takes 1 posts to charge and if he were to hit an opponent while charged, he can paralyze half of their body, and on the second hit, totally paralyze them, leaving them defenseless. Name: Dragon fire Compression Blast Canon/Custom: Custom Rank: S Element: Fire Type: Ninjutsu Range: Long to Entire Area Description: Bahamut Zero has a long neck that provides the ability to absorb high pressure winds into his neck, allowing him to create sonic boom strength Fire Blasts. Enough to take out entire landscapes. He does so by breathing in wind and compressing it deep within the depths of his neck. He then blasts it downward, compressing the entire area with fire that burn even the strongest of buildings. This jutsu has the power to burn bones of its enemy, but this takes a 2 post charge Can be used on a smaller scale which is a direct blast that can cave in the chest of its enemy, by blasting an orb of wind that is triple the size of a bsketball, and can travel at the speed of 175 mph. 1 post charge and 2 post cooldown. Equipment: N/A Bijuu: http://narutoninja.heavenforum.org/t1743-7-tailed-raiku- Spoiler:
Form: Human Form Emotional State: Stable; Possesses the jinchuuriki's original personality uninfluenced by their bijuu. Requirements: N/A (Original Form) Description: The Human Form of the Jinchūriki where they are in complete control of themselves without the corruption of their bijuu. The jinchuuriki may be commonly confused as a regular shinobi while in this state with the exception of their huge chakra capacity.
Human Form Characteristics:
Name: Monster of the Moon Rank: E-S (Passive) Type: Miscellaneous Description: The Raiku is a dangerous bijuu whose destructive nature is heightened during the nights where the moon is present. Because of this, its influence over its jinchuriki also increases as more of its chakra flows into their body. The jinchuriki of this characteristic becomes more powerful only during the night (in RP), whilst and all their sand based techniques are increase slightly in power and destruction. As a consequence of this power during the night, the user is unable to sleep as a result, making them insomniac.
Name: Suna Sōsa | Sand Manipulation Rank: E-S Type: Ninjutsu Element: Suna (Sand Release) Range: Close (0m - 5m), Mid (5m - 10m), Far (10+) Description: Suna Sōsa is the core ability to those who possess the Raiku. The jinchuriki is able to call forth sand from the ground and freely control it to fit their desires. The sand can be used in a variety of ways from grabbing enemies, attacking them, or even using it as a shield. The amount of sand capable of being controlled by this technique is approximately the size of a village, making it incapable of performing tremendous feats other than jutsu. The speed which the sand can move depends on the rank of the jinchuriki, it can be a adequate pace to even blinding speeds depending on the jinchuriki's relative skill chakra can also be formed into sand from the users own chakra or the tailed beasts chakra at will or with jutsu to make sand. Can also use stone to make sand.
Bijuu Tails mode
For each stage of the chakra cloak mode this must be trained IC 500 words per tail to be trained each tail the bijuu has with each tail that appears in the rp the character becomes one step closer to becomming the bijuu it is sealed in side the Host. Each tail makes the user stronger and faster 1 Tail at a time.
Form: Raiku Form (Full Transformation) Emotional State: Completely Unstable (Takes Personality of the Bijuu) Requirements: Must have trained all the tails of the bijuu IC Description: In this form the seal of the Jinchuuirki is now broken and the true power of their Bijuu breaks through. They transform into their Tailed-Beast which includes, appearance and personaility
Name: Raiku Rank: E-S (Passive) Type: Bijuu Description: The true power of the Raiku is released and its great chakra is no longer suppressed by its jinchuuriki. The seal is now temporarily broken and the Raiku is now in its full form reaching a astonishing height of 60m. It possesses all its abilities which include being able to call forth vicious sand storms by its will and rain down twisters under its will. It is able to manipulate gargantuan amounts of sand and perform the Tail-Beast Ball. It is without a doubt that fighting a Jinchūriki in this form is incredibly hard and a legendary encounter.
Basic Weapons:- Spoiler:
60 Kunai 30 metre Ninja wire 60 Explosive tags Tape Soilder pils 8kg explosive powder sewing kit fuse wire 6 cylinder tubes Lighter Map of sinobi world seals paper Fuuinjutsu scroll to use fuuinjutsu Paint brush Paint (Black)
Weapons: - Spoiler:
Injector Knife *2 The knife has an eight inch blade tucked away inside the main mechanism housing it. The whole device is set into a leather glove that extends from the base of the hand back up the arm nine inches so as to cover the entire thing and still give room for wrist movement. A ring on the smallest finger is a pressure device that when released almost instantly releases (one second release time) the blade so that it is fully extended. Extending the finger suctions the blade back in almost as fast as extending. (1.5 seconds) The case of the wrist blade has a slot for small vials to be placed, this is an excellent place to put either medicine or poisons for easy injection, because of a system in the weapon the blade is re-coated in the vial's contents whenever the pressure is released and it retracts back in. Afterthought, penetrating power. It all depends but if it was placed directly onto the surface it could go through a person with not much effort by shredding skin.muscle/bone along its path. Of course there might be armor or something, in that case if shreds steel and lower with the power to crack titanium but not break it. WarHammer of Hell This is weapon that Shao uses it is a warhammer if it hit the opponant it will crush them with no problem the hammer abilties is that it can be used with Shao's own power so if it hit anything it will cause earth quakes on anythink it hits, if the enemy is add range if Shao stirkes the ground with it in the direction of the enemy it will cause a earthquake to head in their direction. also anything it hits except other shinobi will turn to sand after the earthquake has happened and can be used with Shaos sand control. Sand Gourd This Gourd is a giant sand carring container that Shao carriers on hsi back it contains sand that is full to the brim the gourd itself is made of compressed sand so is the cap that stop the sand falling out and can be used as more sand when required, when not in use the sand will gather together so it can ve reused and will resape back into a Sand Gourd to be carried wherever Shao goes on his back, can used with sand jutsu of Shao's Jutsu: Sand Techniques - Spoiler:
Name: Sand style: Sand requiem's army! Rank: A Type: Ninjutsu Style: Ninja art - sand Description: By using his sand as a weapon, the Tsuchikage can mold the mass amounts of stone around him into sand by breaking them down, however, once they are broken down into sand completely, he can use this sand to make multiple sand clones, making a miniature army of durable sand clones to attack a enemy(s}. Its a very useful technique to use if the village is under attack by another army and very useful to outnumber an overpowering enemy. Each sand clone can also be manipulated into various sand shapes.
Name: Sand style: Anger of the Sand God - Hands Rank: A Type: Ninjutsu Style: Ninja art - sand Description: This technique allows the tsuchikage to use whatever sand he has at his disposal and morph it into multiple giant claw like hands with three fingers each, the size varies depending on the amount of sand used, the large they are, the more chakra they take up, but also the large they are the more destructive power they have. The maximum number of hands that can be made is up to 20, but they can only be as large as a small desk, the bigger they are the less can be made. Each hand is infused with the chakra of the user specifically focusing his chakra into the hands, this focus allows it to withstand most water techniques below A-rank due to the chakra helping the sand stay together.
Name: Sand style: Anger of the Sand God - Body Rank: A Type: Ninjutsu Style: Ninja art - sand Description: By gathering his chakra into the sand and manipulating it into a large oval shape, he can shape it and manipulate it into a giant torso and stomach of a giant being, without the head and arms, its basically usless, however its mainly used as a defensive jutsu to take the blunt of most attacks. Like the arms, it varies in size, and in tern, varies in defensive power, the bigger it is the more hits it can take of high level jutsu, but the more chakra it drains. It can be used in collaboration with the Anger of the Sand God - Hands technique to make a giant puppet of sand without a head. It can also withstand most water techniques due to the sheer force of chakra that is rushing through the sand.
Name: Sand style - Anger of the Sand God - Head Rank: A Type: Ninjutsu Style: Ninja art - sand Description: By gathering his chakra into the sand and manipulating it into a large oval shape, he can shape it and manipulate it into a giant skull and then into a large demonic head, accented with horns and strange markings on its face. This is mainly, just like the torso, a defensive jutsu as its usless without the body or arms, however it is a very strong defensive technique, as it can take the blunt of a attacks headfirst and survive depending on the level of jutsu that hits it. It can also swallow enemy jutsu by opening its mouth and dispersing it inside its mouth. The eyes of this demonic head can also be used by the tsuchikage to see through, allowing the tsuchikage to wrap himself in sand for protection and still be able to see outside.
Name: Ultimate Sand technique: Anger of the Sand God - Full body appearance! Rank: A Type: Ninjutsu Style: Ninja art - sand Description: By combining the three jutsu, the Hands, Body, and Head techniques of the Anger of the sand god, they can be fused together to make one large moving mass of sand, that resembles a giant demonic ogre of orange sand. Its attack power is biased on how large the tsuchikage makes it, with is a maximum of 150 feet high and 560 pounds in weigh, larger then the villages front gates. Like the head, it can be used to see through by the tsuchikage, able to use it like a giant Puppet of sand to crush its enemies and such. The large it is, the more chakra it drains though, so he needs to be careful at using it. In this form the hands grow out into the full arms and attach to the torso, short stubby legs also grow on the torso and the head attaches to the neck area. Its capable of all the perks of its counter part jutsu, able to stretch its arms out for longer range, swallow jutsu and dispers the inside its mouth, and even crush things with its size. The sheer size needs massive amount of sand and takes 2 post's to gather the sand by breaking down rocks around him to help with the formation.
Name: Sand body Rank: A Type: Ninjutsu Style: Ninja art - Sand Description: Much like the Housuki's water body technique, this technique makes whatever part of the users body turn to sand, this allows the user to sink into any pile of sand and blend in completely, effectively hiding him and allows him to get a sneak attack on who ever is in the area. This cannot be automatically activated, however, as the user must be aware of an attack to fully use it to counter. Thats its only flaw as a sneak attack is an effective way to get around it.
Name: Sand Barrage! Rank: B Type: Ninjutsu Style: Ninja art - sand Description: By compressing his sand into multiple orbs, shafts, or what ever shape he wants, he can send them flying at the enemy with such speed it can break stone walls to bits, however after the sand projectiles hit something, they explode like Mini-hand grenades, sand blasting anything in the way. This is strong enough to rip off skin and damage internal organs from the force of being hit by it.
Name: Sand territory! Rank: A Type: Ninjutsu Style: Ninja art - sand Description: Once he covered the area with sand he can completely control the area by manipulating the entire battlefield by shifting the sand under the opponents feet, however, he can also cause sand spikes, sand whirlpools, and sink holes to appear all over the field to trap the enemy.
Name: Suna no Tate | Sand Shield Type: Ninjutsu Rank: C Element: Suna (Sand Release) Range: Close (0m - 5m) Description: Suna no Tate is a technique used by the jinchuriki of the Raiku. This jutsu creates a curved shape wall of sand to come up from the ground around the users vicinity, the restriction is only 2 meters away from the person using it. The shield is capable of withstanding considerably strong attacks and projectiles, and can be hardened to a point where it's stronger than steel.
Name: Daisan no Me | Third Eye Type: Ninjutsu Rank: D Element: Suna (Sand Release) Range: - Description: Daisan no Me is a technique used by the jinchuriki of the Raiku.This jutsu creates a small sphere shaped object of sand that creates a direct link to the users optic nerve. The ball will then from into an eye shape and then take the appearance of an eyeball floating in the air. The user can then see anything the eye ball can.
Name: Suna Shuriken | Sand Shuriken Type: Ninjutsu Rank: C Element: Suna (Sand Release) Range: Close (0m - 5m), Mid (5m - 10m) Description: Suna Shuriken is a technique used by the jinchuriki of the Raiku. The user creates up to twenty shuriken made from sand that are launched at the target. Unlike regular shuriken, these are merely fast-moving balls of sand that cause blunt trauma, not actual wounds. They are thrown much faster than regular shuriken; therefore, the pain caused can be considerable.
Name: Suna Bunshin no Jutsu | Sand Clone Technique Type: Ninjutsu Rank: C Element: Suna (Sand Release) Range: - Description: Suna Bunshin no Jutsu is a technique used by the jinchuriki of the Raiku. The user creates two tangible clones created from their sand, although they lack color and are immediately recognizable as sand. Unlike most bunshin jutsu, the clones still retains their shape after struck, and can even ensnare whatever comes into contact with it without dispersing.
Name: Sabaku Kyū | Sand Coffin Type: Ninjutsu Rank: C Element: Suna (Sand Release) Range: Close (0m - 5m), Mid (5m - 10m) Description: Sabaku Kyū is a technique used by the jinchuriki of the Raiku. With their ability to manipulate sand, the user calls forth a large amount of sand from around the opponent and encases them with sand in all directions, immobilizing them. It can be used to suffocate an opponent or in preparation for a deadlier technique, the Sand Burial. It takes a maximum of four posts for a person to suffocate from this technique.
Name: Gokusa Maisō | Sand Burial Type: Ninjutsu Rank: C Element: Suna (Sand Release) Range: Close (0m - 5m), Mid (5m - 10m) Description: Gokusa Maisō is a technique used by the jinchuriki of the Raiku. After wrapping an opponent with sand, the user will cause the sand to implode and crush whatever is within. When used to kill a person, the death is so quick that there isn't even time to feel pain. The pressure also produces a sizable fountain of blood. The user can control the pressure used in the attack, which allows them to either break bones or completely liquefy an opponent.
Name: Suna Shigure | Sand Drizzle Type: Ninjutsu Rank: C Element: Suna (Sand Release) Range: Close (0m - 5m), Mid (5m - 10m) Description: Suna Shigur is a technique used by the jinchuriki of the Raiku. After using the techniques hand seals, the user will levitate sand from the earth toward the sky where it collects and condenses to large pellets. The drizzle will then rain down on the designated area and impale opponents from above.
Name: Rendan: Suna Shigure | Successive Shots: Sand Drizzle Type: Ninjutsu Rank: B Element: Suna (Sand Release) Range: Close (0m - 5m), Mid (5m - 10m) Description: Rendan: Suna Shigure is a technique used by the jinchuriki of the Raiku. This is a more powerful variant of the Sand Drizzle which shoots a continuous stream of sand bullets in greater numbers. After forming the techniques hand seals the user shoots sand from the ground around themselves and hurls it at a direction where it condenses into large bullets. The user can shoot dozens of these bullets per second at high velocity which to strong enough to impale steel.
Name: Suna Kirisame Okotta | Raging Sand Drizzle Type: Ninjutsu Rank: A Element: Suna (Sand Release) Range: Close (0m - 5m), Mid (5m - 10m), Far (10+) Description: Suna Kirisame Okotta is a technique used by the jinchuriki of the Raiku. This is a more powerful variant of the Successive Shots Sand Drizzle which bombards enemies from the sky with hundreds of sand bullets. After using the techniques hand seals, the user will levitate sand into the sky from the entire field, creating a uprising sandstorm in the process. The sandstorm collects into the sky which is large it can block the sun rays of the entire field, blanketing everything in shadow. Upon forming a seal the user causes the sand to rain down torrents of bullets from the sky and impale all within the area, leaving no escape.
Name: Sabaku Fuyū | Dessert Suspension Type: Ninjutsu Rank: C Element: Suna (Sand Release) Range: - Description: Sabaku Fuyū is a technique used by the jinchuriki of the Raiku. The user gathers sand on the ground and shapes it into a sizable platform. They will then mount the sand and ride it with its flying capabilities. The user manipulates the sand to go wherever they wish and at a maximum height of 20m, making it a flying mount where they can travel or unleash attacks in the air. The nimbus moves at a moderate pace and can perform versatile maneuvers in the air, and it cannot exceed a height of 20m.
Name: Sunaba | Sand Pit Type: Ninjutsu Rank: C Element: Suna (Sand Release) Range: Close (0m - 5m), Mid (5m - 10m) Description: Sunaba is a technique used by the jinchuriki of the Raiku. Using the ability to manipulate sand, the user will loosen the ground below the targets and cause them to sink twenty meters into the earth. By being imprisoned at this depth, the pressure will completely nullify their ability to move. Also, the pressure resulting from being buried at such an extreme depth would surely kill any normal human, if not from suffocation.
Name: Suna no Tsunami | Sand Tsunami Type: Ninjutsu Rank: B Element: Suna (Sand Release) Range: Close (0m - 5m), Mid (5m - 10m), Far (10+) Description: Suna no Tsunami is a technique used by the jinchuriki of the Raiku. This jutsu sends a massive amount of sand towards an opponent in the form of a wave, covering and drowning them in an ocean of sand. In addition to the wave effect of the jutsu, The user can control the sand, allowing him to attack his opponent while they attempt to outrun the wave. The jutsu is so powerful as to be able to change the landscape into a miniature dessert. It will smother and bury any one who is caught in it.
Name: Idaina Suna no Maisō | Great Sand Burial Type: Ninjutsu Rank: B Element: Suna (Sand Release) Range: Close (0m - 5m), Mid (5m - 10m), Far (10+) Description: Idaina Suna no Maisō is a technique used by the jinchuriki of the Raiku. Following Sand Tsunami, the user will slam both hands palm down into the sand, creating powerful shock waves that compress the sand. Anything buried in the sand is subsequently crushed. The compressions also creates several small scale earthquakes.
Name: Suna no Tate | Sphere of Sand Type: Ninjutsu Rank: B Element: Suna (Sand Release) Range: Close (0m - 5m) Description: Suna no Tate is a technique used by the jinchuriki of the Raiku. The user surrounds them self completely with a Shield of Sand to guard against attacks. They can then use the Third Eye to watch an opponents' movements and control sand as necessary to battle them. In addition to being extremely dense, this sand-sphere can form spikes from its surface to spear any would-be attacker. With sufficient piercing or blunt force this defense can be broken through.
Name: Kyodaina suna no keimusho | Colossal Sand Prison Type: Ninjutsu Rank: A Element: Suna (Sand Release) Range: Close (0m - 5m), Mid (5m - 10m), Far (10+) Description: Kyodaina suna no keimusho is a technique used by the jinchuriki of the Raiku. This uses an enormous quantity of sand to completely envelop the target from every direction and capture them. This prison of sand is large enough to make a noticable dome miles away and entrap the opponents in a shadowy abyss. No matter if the target is on the ground or flying in the air, it is almost impossible to escape from this technique. However, even if someone successfully escapes from it, it is easy to use one of the offensive techniques, like the Sand Coffin, to immediately attack the target.
Name – Sabaku Fuyuu - Desert Floating Type – Ninjutsu Rank – D Element – None Description - The user can float on a cloud of sand.
Name – Suna no Yoroi - Armor of Sand Type – Nin Rank – C Element – None Description - Using this jutsu, the user can cover himself in a compacted layer of sand, providing an additional defense should his Shield of Sand fail. Though quite effective, maintaining the armor requires a large amount of chakra and stamina. Furthermore, it is nowhere as resilient as the Shield of Sand, since it easily breaks away upon impact, meaning that the sole purpose of the armor is to absorb impact channeled unto Shao's body during battle. Another weakness is the additional weight of the sand means a decrease of speed and mobility
Name – Kuusa Bouheki - Sky Sand Protective Wall Type – Ninjutsu Rank – A Element – None Description -This air defense technique creates a giant shield of sand that is suspended in mid-air by raising a great amount of sand from the ground. By gathering the best possible mineral-rich sand, the hardness of the shield is considered to be very high. Furthermore, the sand has its defensive strength raised by flowing chakra through it.
Name – Suna no Mayu - Cocoon of Sand Type – Nin Rank – A Element – None Description - Shao surrounds himself with his Shield of Sand to guard against attacks. He then uses the Third Eye to watch his opponents' movements and control sand as necessary to battle them. In addition to being extremely dense, this sand-sphere can form spikes from its surface to spear any would-be attacker. He can also use this jutsu in mid-air as he did while fighting Deidara.. With sufficient force, such as the Chidori, this defense can be broken through.
Name – Shukaku no Hoko - Ultimate Attack: Spear of Raiku Type – Nin Rank – A Element – None Description - Shukaku no Hoko is a Ninjutsu technique said to be Shao's Ultiamte Attack. the user collects extremely solid minerals and mixes them into his sand using pressure from his chakra. This creates a very strong and hard Raiku-like halberd which he can then throw. The strength of the material allows it to penetrate a very strong defense.
Name – Shukaku no Tate - Ultimate Defense: Shield of Raiku Type – Nin Rank – A Element – None Description - Shukaku no Tate is a Ninjutsu technique said to be Shao's Saikou Zettai Bougyo (Supreme Absolute Defense). To stop an incoming attack, Shao will mainfest a small form of the Raiku demon out of sand. Shao collects extremely solid minerals from underground and mixes them into his sand using pressure from his chakra. This creates a very strong defensive barrier.
Name: Sandy haze Technique Rank: C - A Type: Ninjutsu Style: Ninja art - sand Description: Much like the use of the Kirigakures Hidden mist technique, the user of this jutsu uses the sand around him to create a sandstorm varying in size depending on the rank of the user, going from a small sandy breeze to make sand get into peoples eyes to a full fledged sandstorm to completely block an enemies vision. This is much like the Hidden mist technique as it blocks an enemies site, and can also fool the sharingan due to the sand being infused with chakra, much like the mist.
Name: Silent sand murder technique Rank: C Type: Ninjutsu Style: Ninja art Description: Also like the Silent killing technique of the Hidden mist village, it acts a silencer for the useres footsteps across the sand, by moving their chakra to their feet, the user can move without making any sound once so ever across most surfaces, combine with the sandy haze technique, its much like the hidden mist + silent killing combo of Kirigakure.
Academy Jutsu - Spoiler:
Name: Kawarimi no Jutsu -- Body Replacement Technique Rank: E Requirements: N/A Type:Ninjutsu Description: A technique that allows the user to quickly switch places with another nearby object.
Name: Bunshin no Jutsu -- Clone Technique Rank: E Requirements: N/A Type:Ninjutsu Description: A technique that creates intangible clones of the user. Because they are not real at all, they will dissipate if they come into contact with almost anything. They also cannot interact with their environment, easily giving away what they really are.
Name: Nawanuke no Jutsu -- Rope Escape Technique Rank: E Requirements: N/A Type:Ninjutsu Description: The basic art of freeing oneself from rope bonds.
Name: Henge no Jutsu -- Transformation Technique Rank: E Requirements: N/A Type:Ninjutsu Description: A technique that allows the user to alter their appearance. Though they may appear differently, they do not take on any of the physical characteristics of whatever they transform into.
Name: Kinobori no Waza -- Act of Tree Climbing Rank: D Requirements: N/A Type:Ninjutsu Description: A technique derived from a training exercise that allows the user to walk on walls by focusing enough chakra through their feet to cause them to 'stick' to the surfaces.
Name: Suimen Hokou no Waza -- Act of Water Surface Walking Rank: D Requirements: N/A Type:Ninjutsu Description: A technique derived from a training exercise that allows the user to walk on the surface of water by focusing an even amount of chakra through the soles of their feet.
Name: Shunshin no Jutsu -- Body Flicker Technique Rank: D Requirements: N/A Type:Ninjutsu Description: A high-speed movement that allows the user to move short distances at nearly untraceable speeds, accomplished by using chakra to boost the user's reflexes.
Name: Genjutsu Kai -- Genjutsu Release Rank: D Requirements: N/A Type:Ninjutsu Description: A technique that allows the user to break free of a Genjutsu illusion. If the user can stop their own chakra flow and then pour chakra out in larger amounts than whoever trapped them in the illusion, the user can force the Genjutsu to disperse.
Non Element jutsu - Spoiler:
Name: Shadow Clone Technique Rank: B Type: Ninjutsu Description: Similar to the Clone Technique, this technique creates clones of the user. However, these clones are actual copies, not illusions. The user's chakra is evenly distributed among every clone, giving each clone an equal fraction of the user's overall power. The clones are capable of performing techniques on their own and can even bleed, but will usually disperse after one or two solid blows. They can also disperse on their own. The clones will be created in roughly the same condition as the original.
Name: Rasengan Rank: A Type: Ninjutsu Description: The Rasengan is a powerful A-rank technique invented by the Fourth Hokage, which he created by observing the Tailed Beast Ball. Minato spent three years developing the Rasengan; his plan was to take the shape transformation of one's chakra to the "highest possible point" and then combine it with his chakra's nature affinity, creating a technique that did not need the aid of time-consuming hand seals to control. He died before he could accomplish this, but on shape transformation alone, the Rasengan is still a very useful, powerful, versatile, and difficult technique to learn and master.
Name: Twin Rasengan Rank: A Type: Ninjutsu Description: The Twin Rasengan technique is simply the simultaneous use of two Rasengan by the user, with one in each hand. The Rasengan is a powerful A-rank technique invented by the Fourth Hokage, which he created by observing the Tailed Beast Ball. Minato spent three years developing the Rasengan; his plan was to take the shape transformation of one's chakra to the "highest possible point" and then combine it with his chakra's nature affinity, creating a technique that did not need the aid of time-consuming hand seals to control. He died before he could accomplish this, but on shape transformation alone, the Rasengan is still a very useful, powerful, versatile, and difficult technique to learn and master.
Name: Tailed Beast Rasengan Rank: S Type: Ninjutsu Style: Ninja art Description: To get around the fact he couldn't use either the Tailed Beast Ball or Shadow Clone Technique while in 7-tails Chakra Mode, Shao tried to use his chakra arms instead to attempt to create a Rasengan. The results were incomplete, though they looked like a combined version of the Rasengan and Tailed Beast Ball.
Shao is having difficulty making the ratio of black and white chakra 8:2. Despite the fact he has a chakra shroud while practicing the technique, Shao's hands are shown to be injured as he practices. Shao has also noted that this new Rasengan is quite heavy, as he can barely hold it up. This is likely because of the Seven-Tails' chakra, which has been described as very dense in previous instances. After many weeks of training he has finally perfected it. Taking the shape of a large purple, demonic looking ball of seven tailed chakra in his palm with a black center to it. The destructive power of this technique is so massive that almost anything that is hit by it is gonna die.
Name: 7 Tails-Tails Chakra Mode Rank: ****** Type: Ninjutsu Description: The Seven tailed chakra mode is a form that Shao gained through training with his tailed beast, gained after he separated the seal of his tailed beast from its chakra. He can access its chakra directly whenever he needs it without interacting with the beast at all. In doing so, he gains a chakra shroud that resembles the a purple silhouette with seven tails, The color of his eyes changes from the current color to a dark purple when he is in this form. Also, while the demon shroud is purple and releases chakra as acidic bubbles.
With the seven tails power under his control, Shao's strength is significantly increased to the point where he can push a fully formed Tailed Beast Ball through a multiple layered barrier. His greatly increased speed surpasses almost any other ninja...almost. This form's chakra shroud gives Shao great protection, but he noted that it would have been dangerous if taking a direct hit from a high level technique. Shao can also use the shroud's chakra arms to help him in battle by stretching them out across the battlefield to chase an enemy. The chakra arms give Shao greater range of attacks as well as greater dexterity and maneuverability with his fighting style without the use of shadow clones. For example, Shao is able to use the arms to push himself off a platform, where he would normally have to dispel the technique and then create a shadow clone to use as a landing point in mid-air. He is also able to use the arms to extend his reach, instead of using shadow clones to propel him through the air. The power of his techniques have become so great that, unless they already have some inherent durability, they would have a hard time healing.
However, using the 7 tailed chakra mode is a huge risk. Shao has to temporarily "shelve" his own chakra in order to use the 7 tailed raiku chakra, which allows the raiku to automatically drain his original chakra. If the 7-tails manages to take all of shao's chakra, he will die. In addition, he cannot use shadow clones in this mode, Shao has to limit the amount of time he spends in this mode.
Last edited by Shao Kahn on Fri 28 Oct 2011, 7:26 pm; edited 8 times in total | |
| | | Shao Kahn
Posts : 47 Join date : 2011-10-18 Age : 33
| Subject: Re: Shaos List Wed 26 Oct 2011, 10:42 pm | |
| Fuuinjutsu - Spoiler:
Name: Chakra Draining Seal Type: Fuuinjutsu Rank: A Requirements: None Description: A Fuuinjutsu created so the user could use their own jutsu without exerting their own chakra pool. The Chakra Draining Seal is one that has a dark past. After drawing a seal upon the floor, the user, can place a body (living body) upon the seal. This body must either be unable to move upon their own in any fashion (unable to do anything about it) or it can be a willing person. The seal has a direct link to the user, that upon accessing, the user can use the targets chakra to fuel/improve their own jutsu. The user can also choose who's chakra and what kind of chakra they wish to use. Meaning they can take advantage of foreign chakra within the system, or even use one target at a time instead of using all them at once. But it requires chakra to make each seal separately.
Name: Kekkaimon Gofū Jutsu: Hachimon Heijō (Barrier Gate Five Seals Technique: Castle Closing Eight Gates) Type: Fuuinjutsu Rank: S Description: This jutsu requires a scroll on which a blueprint of a particular area should be. It will cause four giant gates to emerge north, east, south, and west of the desired area these gates represent four figures from mythology The northern gate is based on the Black Tortoise, Genbu, the eastern gate is based on the Azure Dragon, Seiryū, the southern gate is based on the Vermillion Bird, Suzaku, and the western gate is based on the White Tiger, Byakko. Afterwords, the gates will form a protection barrier around the area. This barrier is less like an actual barrier jutsu and more so like a seal, possessing the ability to enclose via power over defense, though it has a very high durability, but its power is obvious as anything that makes contact with it will immediately be engulfed in flames that will inflict great damage if not kill the one who touches it. Generally only way to pass through the barrier unharmed is with a special seal (The Unseal Jutsu) which the user has created, but destroying the blueprint which was used for this technique will also suffice and immediately disperse the jutsu. This techniques primary purpose is to keep out rather than keep in, though it can work both ways. The maximum area it can cover is 10 miles, and it takes 2 posts after activation for the jutsu itself to be established over the area and cover it entirely.
Name: Fuuinjutsu: Five Seals Barrier Type: Fuuinjutsu Rank: B Requirements: Description: This technique creates a barrier around a place by placing four "Forbidden" (禁, kin) tags in different locations surrounding, a fifth tag on the location to be protected. The tags are placed on flat surfaces, and are connected with the user's chakra. This technique turns the entire range surrounded by the tags into a barrier space, and inside the space, the material destruction is "forbidden". Using any kind of physical attack to try and destroy something in the barrier is folly, as it will only lead to injury. To cancel this, it is necessary to search for the five tags and tear them off simultaneously. Meaning there must be at least five people on a team to cancel it. Or the user can disable it on their own whim.
Name: Fire God Sealing Type: Fuuinjutsu Rank: A Requirements: Blank scroll or empty sealing scroll. Description: A simple sealing technique with great capabilities. This scroll is able to extinguish chakra fires of all types by sealing their energy into a scroll. While this was created for fire-extinguishing of ordinary fires when buildings were being burned down and the such, this sealing technique works on all sorts of fires, including those of mystical origins such as Amaterasu. Fires cannot be sealed as they are being cast, and can only be sealed once an object is lit on fire. It takes roughly 30 seconds to seal a fire.
Name: Sealing Technique: Lion Closing Roar Type: Fuuinjutsu Rank: A Requirements: None Description: This sealing technique completely blocks the target's chakra with a sealing formula (封印式, fūin-shiki) drawn on the ground or a wall. This is done by closing all the tenketsu of the person caught in the middle. Signifying this is the stylised kanji for "close," or "shut" (閉, hei) drawn in the middle of the sealing formula. To successfully seal the target, one has to get them exactly inside the sealing formula. This requires great accuracy and is very difficult. Various methods can be used to make this easier. For instance, one can prepare a puppet or a ninja tool like the Lion-Headed Kannon with this sealing formula.
Name: Evil Sealing Method Type: Fuuinjutsu Rank: A Requirements: None Description: This technique is used to suppress technique-induced marks on a person. Marks of weaker power can be completely suppressed by this technique alone, but for marks of higher power, like a Cursed Seal, causes the seal's power to become dependent on the recipient's own willpower to some extent, especially if the sealer is not experienced enough to strengthen the seal with his own power. It is also capable of holding back certain kekkei genkai, though doing so is difficult. As the subject would have to be completely still for the technique to be used. And an enemy would, most likely, try to escape. This seal requires a high number of hand seals and a large amount of chakra to be performed. Preparation for this technique requires two concentric circles with kunai placed in intervals along the circumference, in addition to a number of characters written in blood that radiate out from the centre of the cursed seal. The technique is quick, but painful. The seal can be removed at any time by the caster or whoever the seal is on. Since this seal relies on the will of the individual on whom it is placed, the affected may be able to just will it away without an unsealing technique.
Name: Fuuinjustu Drawing Type: Fuuinjutsu/Ninjutsu Rank: E (Basic) Requirements: None Description: A justu that any self respecting Fuuinjutsu user should have. Fuuinjutsu Drawing allows the user to engrave a seal upon anything. The users finger will glow with a light blue chakra, this allows them to engrave any image upon anything in existence. This was created by a Fuuinjutsu master when he realized that drawing everything out with a damned pencil or something makes Fuuinjutsu next to useless in a battle. Especially when it can be an awesome tactical choice when used correctly.
Name: Unseal Type: Fuuinjutsu/Ninjutsu Rank: B Requirements: None Description: A jutsu that is just as it sounds, it is a technique to undo seals upon someone. This jutsu is fairly basic as the user will form a generic seal upon their hand, drifting upon the air, and gathering the energy needed they shall repulse the seal in question. This technique can break any form of seal. This jutsu requires contact to work, and even then it is contact upon the seal in question, however once the seal has been broken then all effects of the seal shall vanish. This jutsu removes the seal permanently, though it can be placed upon the one in question again, it will take a full three days for the immunity to the seal in question to fade away. This does not work on SA seals, only jutsu based seals, as in you use a jutsu to place the seal. You may break a seal of equal to one rank below you or lower, unless you have Funinjutsu as a major, in which case you may break a seal of your rank or lower (Only Fuuinjutsu Specialists can break S rank kinjutsu Fuuinjutsu). Kinjutsu Fuuinjutsu count as one rank higher, unless it is already an S rank kinjutsu of course. Note: Due to how situational the Unseal is. It cannot be used as a counter to a counter, as per certain NRC rules.
Name: Fūin Fuda Fūin: Sealing Tag Seal Type: Fuuinjutsu Rank: C Requirements: None Description: A seal placed upon a Sealing Tag, but can be placed upon just about anything as long as it stick to its target. Once applied to a target a substantial seal is generated that prevents the article in question from being summoned, as long as the originating tag remains intact. They can be linked together to make the effect stronger, if the users sees fit. They can also be thrown from a great distance by attaching them to kunai. A tag with the Sealing Tag Seal can be removed if the sealing process is incomplete, but once complete, removing the tag seems to be impossible. Note: This cannot be used on Summoning Animals
Earth Jutsu - Spoiler:
Yomi Numa - Swamp of the Underworld Rank: A Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+) Type: Ninjutsu Doton • Yomi Numa is a Ninjutsu technique used by the Shao utilizing the Earth element. After forming the needed handseals, a vast swamp can appear beneath his target to sink and kill it.
Uitenpen - Impermanence Rank A Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+) Type: Supplementary Ninjutsu Doton • Uitenpen is a Ninjutsu technique utilizing the Earth Element. Shao will use this jutsu in conjunction with his fuuinjutsu. Shao can first draw out the design for the earthen canyons on a scroll. Next Shao will use his Earth Element ability to summon earth, rock and stone to generate a real life version of what he designed. When Shao uses the jutsu without a design, a massive flow of earth will be generated which can push through nearby structures.
Tsuchi Kairou - Earth Corridor Rank: B Range: Close (0m ~ 5m), Mid (5m ~ 10m) Type: Attack/Ninjutsu Doton • Tsuchi Kairou is a Ninjutsu technique utilizing the Earth Element. SHao after slamming his fists to the ground, the earth will rise up and over his target, imprisoning them.
Shishi Dojou - Corpse Soil Rank: A Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+) Type: Attack, Supplementary Doton • Shishi Dojou is a Ninjutsu technique utilizing the Earth Element. Shao regards this jutsu at the ultimate Earth Element Resurrection Technique. Shao will first kill victims to provide corpses for the jutsu. These corpses will then be called forth when Fudou uses Doton • Uitenpen. These corpses will be mindless zombies which will follow the jutsu user's will to either use their unique jutsu or kill more victims to later be added to the jutsu. When a zombie is sufficiently smashed or sliced, they will disperse into dirt particles. The jutsu user can end the existance of any of the resurrected corpses at any time. When the jutsu user is killed, the corpses they control under the technique disperse, ending the jutsu.
Shinjuu Zanshu no Jutsu - Double Suicide Decapitation Technique Rank: D Range: Close (0m ~ 5m) Type: Supplementary Doton • Shinjuu Zanshu no Jutsu is a Ninjutsu technique utilizing the Earth Element. The ninja will travel through the ground to appear below their target. They will then surprise their target by then pulling them into the ground. Once in the ground their target is thus immobilized.
Sando no Jutsu - Mountainous Earth Technique Rank: B Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+) Type: Attack Doton • Sando no Jutsu is a Ninjutsu which utilizes the Earth Element. After forming the needed hand seals, Shao will cause two gigantic mountains of earth to rise from the ground and sandwich his target.
Retsudo Tenshou - Revolving Split Earth Palm Rank: C Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+) Type: Attack Doton • Retsudo Tenshou is a Ninjutsu technique utilizing the Earth Element. This technique allows the ninja to control nearby stone and rock. When the ninja forms the needed handseals and slams their palm to the ground, surrounding rock will begin to churn and twist up crushing all those trapped within it.
Moguragakure no Jutsu - Mole Hiding Technique Rank: C Range: - Type: Supplementary Doton • Moguragakure no Jutsu is a Ninjutsu technique utilizing the Earth Element. This technique allows the ninja to burrow into the ground and hide out of sight. This allows them to avoid attack or travel underground.
Kouka Jutsu - Hardening Jutsu Rank: B Range: - Type: Attack, Defense, Supplementary Doton • Kouka Jutsu is a Ninjutsu technique utilizing the Earth Element. Shao will use encase his body in a hard rock material in defense. He can also use this rock to create spiked clubs for his arms.
Iwa Yado Kuzushi - Stone Lodging Destruction Rank: B Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+) Type: Attack Doton • Iwa Yado Kuzushi is a Ninjutsu technique utilizing the Earth Element. This technique allows the ninja to control nearby stone and rock. This can be especially useful if in a cave or a stone lodging. The technique can loosen the rocks and cause them to come raining down on whomever is trapped inside.
Iwagakure no Jutsu - Rock Hiding Technique Rank: C Range: - Type: Supplementary Doton • Iwagakure is a Ninjutsu technique utilzing the Earth Element. This jutsu allows the user to change their appearance by blending and merging with the surrounding rock. This allows the ninja to move unseen, which assists in attack and escape. Ganchuurou no Jutsu - Rock Pillar Prison Technique Rank: B Range: Close (0m ~ 5m) Type: Supplementary Doton • Ganchuurou is a Ninjutsu technique utilzing the Earth Element. After forming the needed hand seals, Shao will generate pillars of rock which will rise from the ground around his target. These pillars will act as prison bars to contain his opponent.
Ganban Kyuu - Rock Plate Coffin Rank: B Range: Close (0m ~ 5m) Type: Attack Doton • Ganban Kyuu is a Ninjutsu technique utilzing the Earth Element. After forming the needed hand seals, Shao will generate plates of rock which will rise from around his target, entomb and then crush them. A ninja skilled in Earth Element abilities can avoid being crushed and emerge from the coffin.
Domu - Earth Spear Rank: B Range: - Type: Supplementary Doton • Domu is a Ninjutsu technique utilized by Shao. After forming the needed Snake handseal, Shao will harden his body using the Earth Element. This provides greater defense against attack and will also strengthen his arm to increase his striking ability. Like other Doton based jutsu, it is weak against Raiton attacks.
Doryuu Heki - Earth Style Wall Rank: B Range: Close (0m ~ 5m) Type: Defense Doton • Doryuu Heki is a defensive Ninjutsu technique utilizing the Earth Element. The ninja will do the necessary hand seals and then spew a line of mud onto the ground. The mud will then grow into a large mud wall to help defend against incoming attack.
Last edited by Shao Kahn on Fri 28 Oct 2011, 8:04 pm; edited 2 times in total | |
| | | Shao Kahn
Posts : 47 Join date : 2011-10-18 Age : 33
| Subject: Re: Shaos List Thu 27 Oct 2011, 12:59 pm | |
| WInd Jutsu - Spoiler:
Daitoppa - Great Breakthrough Rank: C Range: Close (0m ~ 5m), Mid (5m ~ 10m) Type: Attack Fuuton • Daitoppa is a Ninjutsu technique which utilizes the Wind Element. After bringing his hand to his mouth, Shao will blow a large blast of wind capable of leveling almost anything in its way.
Rasen Shuriken - Spiral Shuriken Rank: S Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+) Type: Attack Fuuton • Rasen Shuriken is a Ninjutsu technique utilizing the Wind Element. Rasen Shuriken was developed by Shao out of the original Fuuton • Rasengan. This spiraling Wind attack has only been seen in a half completed state. But even in this incomplete form, it has wrought massive destruction.
Rasen Shuriken is formed by enumerable miniscule small blades which slice into every cell of his target, severing the chakra circulatory channels connecting all the vital points on the body. Once it connects the highly dangerous attack will envelop the target in a massive sphere of destruction. The attack hits the opponent in such a way that it is even beyond the abilities of the Sharingan to copy. Due to its channel severing nature, the result on the body resembles a fast acting poison more than an outright attack. This technique that is used by Shao does not need shawdow clone to use because he has mastered to use it with out clones but does take quite a toll on the user after it is used due to the power of the jutsu.
Water Jutsu - Spoiler:
Mizu Kamikiri - Rising Water Cutter Rank: B Range: Close (0m ~ 5m), Mid (5m ~ 10m) Type: Attack Suiton • Mizu Kamikiri is a Ninjutsu technique utilizing the Water Element. after Hands seals He will then slam his foot to the ground, causing water to rise up and travel towards his target as a slicing jet.
Mizu Kawarimi - Water Replacement Rank: C Range: - Type: Supplementary Ninpou: Mizu Kawarimi is a Ninjutsu technique used by Shao. While in his enhanced form, Shao can freely transform his body into liquid. This form allows him to avoid taking direct damage from many physical attacks.
Name: Water release: Dance of the watery hells Rank: S Style: Ninjutsu Type: Water Description: The Water Release: dance of the watery hells technique, is an offensive Ninjutsu technique used by Shao kahn. After preforming a series of unknown hand-seals, a beach-ball sized bubble will emerge from the user's mouth and start floating toward the user's target, then more bubbles with begin to form in the air around the first one and spread out over the battle field. This technique is easy to avoid, at first, as it is slow moving. When the bubble hits the user's target, it pops, and causing the opponent to feel a snapping, stinging pain. This technique is a very weak and very basic Water Release technique. Thats only for one bubble though. The longer the user keeps his hands together, the more bubbles that form. Eventually turning into a movie field of bubbles, the more the form, the more exploding power they gain. Once five bubbles are formed, the rest of the bubbles gain so much explosive power that it can easily blow a human to bits, even explode a large are of forests with this moving group of bubble bombs. However, this is only the first part, once 8 or more bubbles are formed, they can all be combine into one large, massive explosive bubble that when it hits something, it explodes with such force that it will leave a massive crater, easily capable of killing a large summoning technique.
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| | | Shao Kahn
Posts : 47 Join date : 2011-10-18 Age : 33
| Subject: Re: Shaos List Fri 28 Oct 2011, 7:26 pm | |
| | |
| | | Shao Kahn
Posts : 47 Join date : 2011-10-18 Age : 33
| Subject: Re: Shaos List Fri 28 Oct 2011, 8:05 pm | |
| k bump again got 65 jutsu
academy ones are not counted | |
| | | Agito Shuryu
Posts : 774 Join date : 2009-08-28 Age : 30
| Subject: Re: Shaos List Mon 31 Oct 2011, 1:19 pm | |
| Rasengan is S rank and so you have 6 S rank jutsu | |
| | | Shao Kahn
Posts : 47 Join date : 2011-10-18 Age : 33
| Subject: Re: Shaos List Mon 31 Oct 2011, 4:30 pm | |
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| | | Aris Erza Isadora :: Leader
Posts : 1081 Join date : 2009-07-31
| Subject: Re: Shaos List Tue 01 Nov 2011, 5:12 pm | |
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| Current Site Status | Sun 05 Feb 2012, 1:35 am by Emeli Bell | I am currently upgrading the site and have everything that's gonna be new, locked and hidden for the time being. Great changes will be made and titles also. So anyone that is a kage of recently or such please private message me and I'll inform you of what changes will be affecting you.
Love, Your Emeli
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The Wonders of the New Site | Wed 15 Feb 2012, 7:50 pm by Emeli Bell | You may all or only a few may have finally recognized the difference in the site by now. "Where's the Villages? Where did my applications go, my jutsu?!" Well to answer those questions, the admin panel have decided since the anime is closing into a somewhat finale with the villages all choosing to form one giant new region and the story being finished. We decided to focus on new territory and …
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