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| Emeli Bell: Ability Descriptions | |
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Emeli Bell
Posts : 93 Join date : 2011-09-25
| Subject: Emeli Bell: Ability Descriptions Mon 26 Sep 2011, 11:28 pm | |
| KEKKEI GENKAI INFORMATION
Elements: Wind, Lighting, & Water Main: Wind Subs: Lighting & Water Kekkei Genkai: Magnificent Geometric Creation: Yin-Yang Release This is to be only a description, nothing more, nothing less. As the Yin Release states are that the user has creativity means of manipulating energy within their imagination. Along with this release there is also the Yang Release which becomes as a pair of the two. The Yang Release's purpose is to fully manipulate physically of course, the imaginative state of the thoughts of the user. However, each shape has different element infinity or combination infinity. Now with most of the explanations almost to a close which means this post of my one ability at the moment I will of course explain myself of the Geometry Manipulation technique. By fully utilizing the technique of the two releases (Ying-Yang) Emeli is able to full manipulate and physically form her imagination process of Geometry means of shapes three-dimensional depending on what she wants. No jutsu is required to make these shapes as she is able to form these shapes spontaneously in thin air by either them forming and floating near her hands to be used as her own type of kunai or other weapon or they are able to form around her body to act as a defense mechanism. However, a balance between the two yin and yang release is crucial for the shapes to still be formed. Nonetheless, Emeli has quite a good concentration of this balance. These shapes are from Emeli graphing out the image of the shape or shapes within her head and then concentrating her yang chakra she is able to form these shapes from thin air without jutsu or hand-signs. Once a said shape is made, it is made within mathematical means and literally the most perfect shape ever thought of; since she can formulate equations within her head to match the needed shape for a said job. These shapes again are able to be instantly made. However the larger the shape in length, density or whatever the mean outside the normal shapes she makes require more time to create. These shapes when created can be given different elemental infinities (Wind, Water, and Lighting) or a combination of them to become a bit stronger than separated. For example a Water-Wind infinity shape is a bit more powerful than when they are separate like: Water infinity shape and Wind infinity shape. Also, if one attacked Wind-Water infinity shape the damage would be cut as fire is weak against water but strong against air. These shapes created do have a weakness, and it isn't too likely that they won't be destroyed on the first shot or many. Another draw-back is that a shape created with an elemental infinity will be easier to be destroyed with the stronger infinity. Nonetheless ones made without will receive normal damage. As each shape is made, so is the length, width, height, density, mass, volume, area, perimeter, circumference, diameter, and radius into the perfect shape needed each one is a different color. These shapes are solid! Depending on the color shows the weakness of each one. Once a shape is hit the color changes, signifying its health meter -if you will- is dropping. Below are the colors from weakest to strongest. Notice how it follows the rainbow! Possible Elemental Infinity Shapes: Rhombus: Lighting Infinity Square: Wind Infinity Triangle: Water Infinity Possible Elemental Combination Infinity Shapes: Diamond: Wind-Water Infinity Rectangle: Wind-Lighting Infinity Hexagon: Lighting-Water Infinity However, these types of shapes do not always have element infinities and I’ll let the opponent know about this. Element Infinity shapes can be easily recognized by the luminous glow they give around the shape. To combine two shape element infinites require an extra post to make (one showing that are fusing and one using them). Depending of the size of the shape shows the rank of the shape. These shapes with elemental infinity or not are able to accumulate together and form larger shape upgrading its rank and its size, density, volume, mass, and etc. These large shapes can be noticed by the thickness difference as normal ranked shapes will be 12inches in height x 2 inches in width. Ranks: Height: Width: Rank-D: (Below Average) 6 inches x 3 - 6 inches |+ Elemental infinity = 4 inches more in height and width Rank-C: (Average) 12 inches x 6 - 12 inches |+ Elemental infinity = 8 inches more in height and width Rank-B: (Above Average) 24 inches x 12 - 24 inches |+ Elemental infinity = 12 inches more in height and width Rank-A: (Below Advanced) 48 inches x 24 - 48 inches |+ Elemental infinity = 16 inches more in height and width Rank-S: (Advanced) 96 inches x 48 - 96 inches |+ Elemental infinity = 24 inches more in height and width Rank-X: (Above Advanced) 192 inches x 96 - 192 inches |+ Elemental infinity = 32 inches more in height and width *Note that the ending width is possible if more chakra is added to equalize the maximum rank requirements. Also note that Rank-X is highly improbably to use more than twice a day as it greatly weakens me so. Below the Health Meter of each shape according to color: Clear = 0%-10% Opaque = 15% White = 20% Neon Yellow = 25% Yellow = 30% Yellow-Orange = 35% Orange = 40% Orange-Red = 45% Red = 50% Light Green = 55% Green = 60% Light Blue = 65% Blue = 70% Indigo = 75% Purple = 80% Violet = 85% Brown = 90% Gray = 95% Black = 100% Besides the health-meter of these colored shapes, they can also form together into bigger larger shapes or structures. The fusion of the same element infinity shapes or non-elemental infinity does not require another post to wait as they can be created instantly and be used instantly in the same post. Currently, the shapes are able to possibly activate a vacuum within the empty spaces within them, they are able to absorb the desired attack if they are from the same attribute and if the attack is weaker in rank than the rank of the element infinity shape. Nonetheless, it's possible for the vacuum to absorb some of the attack and leave the rest for Emeli to fend of. Yet to drain the energy/chakra from absorbed from the vacuum to gain health back is still in beta-mode and is undergoing extensive training. Not saying the latter ability cannot be used it’s just at an unstable state. *Note that with the vacuum that shapes are able to give of it’s possible for Emeli to release the elemental infinity energy within a shape and release it as a thrust of water, a flamethrower, or the vacuum. Also, when a shape gives off the elemental infinity as a separate attack whatever size increase it got from the elemental infinity is lost and the shape shrinks. *If anymore explanation is needed please state below*
Last edited by Emeli Bell on Sun 09 Oct 2011, 1:40 am; edited 5 times in total (Reason for editing : Re-Elaborating) | |
| | | Emeli Bell
Posts : 93 Join date : 2011-09-25
| Subject: Re: Emeli Bell: Ability Descriptions Sat 08 Oct 2011, 11:35 pm | |
| Summon(s) Information
Summonings: Cephalopoda Summon (Octopi) Description: The only thing that Emeli can summon at the moment is her trusted octopus named Hubert. You see Hubert is special than the normal octopi as his head is not at formed like the normal being a large glob. No. When summoned the bottom would appear directly behind Emeli; like the tentacles would be flailing about behind her the suction cups facing the opponent. Hubert also has a few of its own jutsu revolving around its own kind however, there’s something special about him. He has a trigger to release adrenaline in a way to beef himself up. The ability is called Brute Virility. However, decides the large super-human strength the ability it gives, it has it's draw backs. The more dependent it is used the more physical strain that is placed on the body and more chakra consumption. - Spoiler:
Name: Octo-Wall Rank: C-Rank Type: Supplementary Style: Ninjutsu Description: By using octopod tentacles they can be entangled in a way to create a wall to protect from incoming attacks. Since, the muscularity make-up they are able to stretch and intertwine to create a denser wall for larger objects or attacks.
Name: Octo-Barrage Rank: D-Rank Type: Supplementary Style: Ninjutsu Description: By using octopod tentacles, it has the ability to use all allied tentacles as piercing stretchable and durable spear like tentacles to ravage an opponent.
Name: Octo-Suction Rank: B-Rank Type: Supplementary Style: Ninjutsu Description: By using the suction cups on the octopod tentacles, they are able to drain the life energy from one at a slow, very slow pace; however, it is unable to reuse this energy to one’s self as of now.
Name: Octo-Razor Rank: C-Rank Type: Supplementary Style: Ninjutsu Description: But using the suction cups on the octopod tentacles, the hidden teeth on the circles of the cups are able to latch onto objects or people to snap the chakra from an enemy.
Name: Octo-Generation Rank: A-Rank Type: Supplementary Style: Ninjutsu Description: With the muscularity of the octopod tentacles they are able to regenerate any losses of limbs if ever from one slashing, hacking away. However, once one is regenerated the one is more durable and stronger than the last.
Name: Ink-Propelling Rank: C-Rank Type: Supplementary Style: Ninjutsu Description: From excreting or secreting a thick mucus ring along with large amounts of melanin, special ink is formed and can be shot like a liquid towards my opponents for a quick shot or jab towards them.
Name: Inkration Rank: S/D-Rank (depending on the object created) Type: Supplementary Style: Ninjutsu Description: By using created ink from large amounts of mucus and melanin, Emeli has the possibilities of creating objects or weapons from the ink.
Name: Ink Release: Ink Hardening Technique Rank: A-Rank Type: Defensive Style: Ninjutsu Description: The user flows the ink through all parts of their body, which hardens their skin to a steel-like quality. This increases their defensive power to the utmost possible limits. However, there is a certain amount of time the ink can be hardened before it liquefies.
Name: Crushing Beak Rank: D-Rank Type: Supplementary Style: Ninjutsu Description: From the suction cups of the tentacles created Emeli is able to create beaks to form from these cups and devour caught weapons, or nibble on a captured enemy. Devoured weapons are then digested and used for the creation of new ink.
Name: Water Release: Black Rain Technique Rank: C-Rank Type: Supplementary Style: Ninjutsu Description: This jutsu creates a flammable black mist that forms a small cloud. The user can then move the cloud above their target and disperse it, covering the target in flammable oil.
Special Weapons: Nothing yet ): | |
| | | Emeli Bell
Posts : 93 Join date : 2011-09-25
| Subject: Re: Emeli Bell: Ability Descriptions Sat 08 Oct 2011, 11:46 pm | |
| Ninjutsu Information
Medical Jutsu Information - Spoiler:
Name: Yin Seal: Release Rank: S Type: Fuinjutsu Style: Supplementary Description: The focus and build up chakra in the seal mark on her forehead. The release command will disperse the seal and allow the stored chakra to pump back into the body.
Name: Creation Rebirth Rank: S Type: Ninjutsu Style: Supplementary Description: By releasing the great volume of chakra stored in her forehead at once, the body's cell division is forcibly stimulated by proteins, reconstructing all organs and all tissues making up the human body. The technique itself does not regenerate the old cells, rather it hastens the creation of new ones through division. If this technique is used, a body whose vital organs are so gravely injured that it cannot bear it any longer will be instantly restored to its uninjured state.
Name: Yin Release: Healing Destruction Rank: A Type: Medical Ninjutsu Style: Supplementary Description: By concentrating chakra to a prepared area of the body, it begins the cell recreation process even before the targeted area becomes damaged.
Name: Mystical Palm Technique Rank: A Type: Medical Ninjutsu Style: Supplementary Description: Allows the user to speed up the body's natural healing process by sending chakra from their hands into a wound or afflicted body part. This allows the user to heal a patient without the need for medical equipment or surgery, making it highly useful on the battlefield. It can be used to treat both external and internal injuries. It is vital to match the amount of chakra used to the severity of the affliction or injury. This requires a great amount of chakra control. Non- Elemental Offensive
Name: Body Pathway Derangement Rank: A-Rank Type: Supplementary Style: Ninjutsu Description: By converting her chakra into electricity and striking the enemy, one is able to disrupt the signals that are sent from the brain to the opponent's nervous system in order to function. For example, if someone tried to move their right arm, a different part of the body would move in the way they wanted their right arm to move. However, the victim can partially overcome the technique if they manage to relearn the connection between their brain and their limbs.
Mist Ninja Exclusive - Spoiler:
Name: SECRET TECHNIQUE: Mist Rain Rank: A Type: Ninjutsu, Chakra Absorption Style: Supplementary Description: The user makes rain which eats up any chakra when it comes in contact with that is not of the same signature as the original user. *Special Note: This is able to be taught to fellow ninja, however, skill must be seen.
Name: Hidden Mist Technique Rank: D Type: Ninjutsu Style: Supplemetary Description: This displacement technique is a speciality of the ninja from Kirigakure, where one causes a mist to spring forth by lifting up some water, then goes in and out of sight at will from within the pearly-white realm. The mist's thickness is controlled by the amount of chakra kneaded into it. It can't fool the Byakugan, but, due to the mist being created with the user's chakra, any Sharingan-user will see the mist coloured by their opponent's chakra, which will effectively hide the user from the dōjutsu.
Water Jutsu - Spoiler:
Name: Water Release: Syrup Capture Field Rank: C-Ranked Type: Ninjutsu Style: Supplementary Description: The user spits out high-viscosity, chakra infused water, aimed at a surface of wide scope. This is a stream of sticky liquid which can be used to form an adhesive trap that can inhibit a person's mobility. One can effectively reduce their enemy's area of activity with this technique, and has the effect of being able to take complete control over the battlefield. The normal scope of this technique is normally just a few meters, but if prepared, it is also possible to make an entire pond of starch syrup.
Name: Water Release: Gushing Water Imprisonment Rank: B-Ranked Type: Supplementary Style: Ninjutsu Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. One can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though one doesn't need to keep his arm in the sphere of water.
Name: Water Release: Grudge Rain Rank: B-Ranked Type: Ninjutsu, Collaboration Jutsu, Chakra Absorption Style: Supplementary Description: This technique requires a various amount of users. The users create a large storm cloud, which in turn produces rain. The large amount of rain then turns into a large wave of water and sweeps the enemy off their feet. While the targets are trapped in the water, their chakra will slowly be drained away.
Name: Water Release: Water Clone Rank: C-Ranked Type: Supplementary Style: Ninjutsu Description: The Water Clone Technique is similar to the Shadow Clone Technique except it creates clones out of water that have one-tenth of the original person's power. Like other solid clone techniques, the clones can be used to perform tasks the user is unable or unwilling to do for themselves. The range of the clone is limited however, as it cannot travel very far from the original body without losing control. Like other clone techniques, if the water clones are injured enough they will revert back to normal water.
Name: Water Release: Water Shockwave Rank: C-Ranked Type: Supplementary Style: Ninjutsu Description: This technique allows the user to make a spiraling vortex of water. The vortex then proceeds to explode from the top in the form of a wave. The user can also control the direction the wave goes with hand movements.
Name: Water Release: Rising Water Slicer Rank: C-Ranked Type: Supplementary Style: Ninjutsu Description: This jutsu will create a fast jet of water running through the ground that is powerful enough to slice through solid rock. However, it can easily be avoided by jumping upwards.
Name: Water Release: Stormy Blockade Rank: B-Ranked Type: Supplementary Style: Ninjutsu Description: This technique allows the user to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.
Name: Water Release Tearing Torrent Rank: C/B-Ranked Type: Supplementary Style: Ninjutsu Description: This technique creates water that spirals in the user's hand which fires at a high speed towards the enemy. The overall amount of water formed is large enough to help extinguish even large-scale fire release techniques
Name: Water Release: Violet Bubble Wave Rank: C-Ranked Type: Supplementary Style: Ninjutsu Description: The user spits out a large volume of bubbles which covers the ground and reduces friction, considerably limiting the opponents' movements. The bubbles are spit out with violent force that is capable of washing away most attacks, such as oil and fire. This technique can also be used as an effective smokescreen.
Name: Water Release: Water Encampment Wall Rank: B-Ranked Type: Defensive Style: Ninjutsu Description: This defensive technique creates a wall of water around the user. Enemy attacks are completely intercepted by a fence of water blown out from the mouth, and is raised from below with tremendous might. The water is blown out in the form of a circle around the user, and it makes for a defense without openings. It is also possible for the user to control the amount of water and duration at will. The wall's strength and resistance change following the quantity of chakra poured down into the water, so a skillful shinobi will be able to build a sturdy one. Furthermore, because the field of vision is maintained even while defending one can easily go on to the next move, which is a great advantage. The wall can also be formed from a pre-existing water source.
Name: Water Release: Water Bowl Rank: C-Ranked Type: Supplementary Style: Ninjutsu Description: The user emits a continuous jet of water from their hand to strike the enemy and disrupt their attack. Due to the nature of water, this technique works especially well against smoke-based attacks.
Lighting Jutsu - Spoiler:
Name: Lighting Release: Electromagnetic Murder Rank: B-Rank Type: Supplementary Style: Ninjutsu Description: This technique allows the user to create a wave of electricity from their hands. The user can vary its power from a small surge to shock an opponent to a powerful stream of lightning capable of ripping through solid rock. It is ideal to use in conjunction with a water technique.
Name: Lighting Release: False Darkness Rank: B-Rank Type: Supplementary Style: Ninjutsu Description: The user emits lightning in the shape of a spear from their mouth, which then pierces the enemy. Its destructive power is great enough to even pierce through rock; meaning it has a high killing potential. The user can increase the number of spears to attack multiple enemies. All these make it next to impossible to evade.
Wind Jutsu - Spoiler:
Name: Wind Release: Pressure Damage Rank: B-Rank Type: Supplementary Style: Ninjutsu Description: A powerful wind technique. A tornado-like mass is compressed until it has a very high density and is then released. The wind pressure is raised to its highest limit, and once the technique hits the target, the resulting blast sweeps everyone off their feet.
Name: Wind Release: Violent Wind Palm Rank: C-Rank Type: Supplementary Style: Ninjutsu Description: A simple technique that when the user’s hands are clapped together, wind is compressed and transformed into a powerful gale. This technique, when used as an isolated attack has the power to easily knock over a human; though the true value comes from using it together with projectile weapons like shuriken or kunai. Their speed, power, and ability to wound or even kill are all increased several times.
Non-Elemental Jutsu - Spoiler:
Name: Water Clone Great Explosion Rank: A Type: Ninjutsu Style: Offensive Description: This technique is used to create a Water Clone that can be detonated.
Name: Hiding with Camouflage Rank: A Type: Ninjutsu Style: Supplementary Description: This is a ninja escape technique that allows the user to control how light is reflected around their body with chakra inflections. The technique also erases the user's scent and shadow, and is usable on any terrain, making it ideal not only for covert maneuvers but also offensive strikes.
Name: Amplification Summoning Technique Rank: B Type: Ninjutsu Style: Supplementary Description: This is a summoning technique that in which the summoned creature is given a special condition and when that condition is met it gains certain abilities.
Name: Barrier Encampment Method Rank: B Type: Ninjutsu Style: Offensive Description: Arrays of four specialized geometric shapes are jointly placed around the boundary of an area. If anyone or anything happens to walk through the boundary, the shapes will detonate when the intruder reaches the center, killing the imprisoned target, possibly.
Name: Three Jewels Suction Crushing; Geometry Style Rank: B Type: Fuinjutsu Style: Offensive Description: By three specialized geometric shapes are made with distinct markings a terrifying tornado breaks out and sucks the targets into the center of the formation. Everything that is sucked into the center is completely crushed with tremendous force and shot out from the back. However, the vacuum can be overloaded.
Name: Body Flicker Technique Rank: D Type: Ninjutsu Style: Supplementary Description: This technique is a high-speed movement technique, allowing a ninja to move short to long distances at an almost untraceable speed.
Name: Temporary Paralysis Rank: D Type: Ninjutsu Style: Supplementary Description: A technique for physical restraint, quite as if the opponent had been tied in invisible steel ropes. This is a basic ninjutsu usable even by genin, but its intensity will vary greatly according to the user's level.
Name: Flowering Haze Illusion Technique Rank: C Type: Ninjutsu Style: Supplementary Description: This technique is used to create a mist that completely envelops the surrounding area, thus allowing slipping away and avoiding the risk of being followed. This also enables the user and his comrades to attack unseen.
Genjutsu - Spoiler:
Name: Mist Servant Rank: D Type: Genjutsu Style: Supplementary Description: This genjutsu creates eerie black ninja illusions, which appear one by one from trees and rocks, and corner the enemy. Their movements are slow, but when attacked they multiply, and in this way they appear like ghosts inhabiting the mist. Kunai are added to this technique, by throwing them to match illusions movement, making them seem real.
Last edited by Emeli Bell on Sun 09 Oct 2011, 10:01 pm; edited 1 time in total | |
| | | Altair Denkou
Posts : 75 Join date : 2010-03-28
| Subject: Re: Emeli Bell: Ability Descriptions Sun 09 Oct 2011, 1:18 am | |
| Currently, the shapes are possible to activate a vacuum within the empty spaces within them, they are able to absorb and drain the energy/chakra from
- So your able to just absorb any chakra? element does not matter? so basically you can suck jutsu techniques into it?
Lighting Release: Lighting Release Armor - Whoa..XD i wasnt expecting to see this in there..and thats an S-Rank jutsu my friend I wonder if i should let a Mist nin get their hands on the clouds pride jutsu >.> beg me for it mortal..BEG! lmao | |
| | | Emeli Bell
Posts : 93 Join date : 2011-09-25
| Subject: Re: Emeli Bell: Ability Descriptions Sun 09 Oct 2011, 1:41 am | |
| Edited, and I'm not begging D:< | |
| | | Altair Denkou
Posts : 75 Join date : 2010-03-28
| Subject: Re: Emeli Bell: Ability Descriptions Sun 09 Oct 2011, 2:02 am | |
| Then its a No for your Raiton Armor D< belongs to the raikage which is me! *slams hammer of APPROVAL except for lightning release armor D< | |
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| Current Site Status | Sun 05 Feb 2012, 1:35 am by Emeli Bell | I am currently upgrading the site and have everything that's gonna be new, locked and hidden for the time being. Great changes will be made and titles also. So anyone that is a kage of recently or such please private message me and I'll inform you of what changes will be affecting you.
Love, Your Emeli
| Comments: 7 |
The Wonders of the New Site | Wed 15 Feb 2012, 7:50 pm by Emeli Bell | You may all or only a few may have finally recognized the difference in the site by now. "Where's the Villages? Where did my applications go, my jutsu?!" Well to answer those questions, the admin panel have decided since the anime is closing into a somewhat finale with the villages all choosing to form one giant new region and the story being finished. We decided to focus on new territory and …
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