I just prefer having them all in one place.
Name: Shadow Possession Jutsu
Rank: D
Type: Kekkei Genkai
Style: Shadow
Description: Shadow Possession Jutsu allows the user to extend their shadow for as far as it has sufficient area. Once it comes into contact with a target's shadow, the two merge and the target is forced to imitate the user's movements. Therefore, the two can throw shuriken at each other at the same time if the user desires that. (Of course, to prevent hurting themselves, the user just has to have the shuriken holster in a place where you don't normally have it, like the back.) If the target is out of range, the user can produce a better light source to increase their shadow's size or rely on preexisting shadows for their shadow to freely travel through.
The major downside of the Shadow Possession is that it is tiring to use repeatedly; Hidan notes that the ability is subject to some form of diminishing return and decreases in potency after repeated use. If the user is low on chakra, the performance rate of the technique also deteriorates. Insufficient lighting will make the jutsu less effective. A particularly strong opponent can also resist the shadow's forced imitation.
Name: Shadow Charge
Rank: D
Type: Kekkei Genkai
Style: Shadow
Description: This jutsu implants some of the user's chakra into an object, most frequently into a projectile weapon.... This is a skill that needs no handsigns and is visibly unnoticable. This is a base jutsu for further techniques. ((As Chidori would be the base jutsu of Chidori Current and Lightning blade.))
Name: Indirect shadow possesion jutsu
Rank: D
Type: Kekkei Genkai
Style: Shadow
Description: After the user uses shadow charge on a projectile weapon, the user throws it into a shadow. ((Not the target's shadow though.)) At a later point in the battle the user uses the rat handsign and can use shadow possession jutsu from the shadow that the projectile is in, not his own shadow.
Name: Shadow Strangle Jutsu
Rank: C
Type: Kekkei Genkai
Style: Shadow
Description: After capturing an opponent with the Shadow Imitation Technique, the user can then further extend their shadow up to the target's throat in the shape of a hand, which chokes them to death. Also, if the Shadow Imitation Technique isn't making the opponent copy their movements, this can be used to bind opponent's body in order to restrain them. The closer the user is to their opponent, the tighter the strangle will become. This technique cannot be used for an extended period of time and weakens with each passing minute. Light is a direct factor in this jutsu. It seems to make the strength of the bind stronger, though has no known effect on the duration of the bind.
Name: Ninja Art: Shadow Stitching Jutsu
Rank: C
Type: Kekkei Genkai
Style: Shadow
Description: The user creates tendrils out of their shadow. The tendrils can serve various purposes, such as attacking or binding an opponent(s). After this technique hits someone, it can then be directly transformed back into Shadow Imitation Technique.
Name: Shadow Pull Jutsu
Rank: C
Type: Kekkei Genkai
Style: Shadow
Description: Similar to the Shadow Sewing Technique, the user breaks their shadow into tendrils. Unlike the Shadow Sewing Technique, which exclusively ties down the opponent, the Shadow Endgame Technique's tendrils can grasp and manipulate objects. This gives the Shadow Endgame Technique a wide variety of uses. There are no hand seals used for this technique, but the hand movements resembles Gaara's Sand Binding Coffin.
Name: Shadow Hop
Rank: B
Type: Kekkei Genkai
Style: Shadow
Description: When Shikaku uses shadow charge on shuriken and or kunai and throws them into the shadows he can then at any time in the future travel to them instantaneously, but this can only be done every third post of the user.