Uchiha Ichiban
Posts : 93 Join date : 2011-10-08 Age : 33
Mangekyō (Only Uchiha, Please) Mangekyō: (100/100) Clan: Uchiha Kekke Genkai: Sharingan/Mangekyō Sharingan
| Subject: Uchiha Ichiban List Sun 09 Oct 2011, 4:16 pm | |
| Uchiha Ichiban ListElements: Fire, Lightning and EarthMain: FireSubs: Lightning and EarthClan Uchiha Clan -http://naruto.wikia.com/wiki/Uchiha_Clan Uchiha Clan Abilities - Spoiler:
The Uchiha were famous for their powerful chakra, exceptionally strong techniques, and natural aptitude for anything combat-related. The clan possessed a proficiency in fire techniques, having created several and using them more skilfully than any other. Their signature technique was the Fire Release: Great Fireball Technique. Clan members were not recognised as adults by the rest of the clan until they could successfully use this technique. The Uchiha were also highly known for their mastery of ninja tools. They themselves invented many shuriken move sets which required the use of thin metal wires, one example being the Windmill Triple Blades technique.
The Uchiha clan were most feared for their powerful Sharingan, a kekkei genkai which gives them the ability to see the "colours" of chakra, allowing them to analyse and copy their opponent's skills, along with a number of other abilities. Only a select few members of the Uchiha clan manifested the Sharingan. Due to their natural affinity for battle, and their proficiency with eye genjutsu, many ninjas considered it more tactically favourable to flee rather than face an Uchiha shinobi in one-on-one combat. Among the techniques granted by the Sharingan, the Izanagi is deemed to be forbidden, due to it rendering the user blind in exchange for temporarily manipulating reality and fantasy within the user's own personal space, such as turning injuries and even death inflicted upon the user into mere illusions. Though the clan was feared for their Sharingan, the eyes have also been transplanted into various characters outside the clan.
Madara and Izuna, the first Uchiha to awaken the Mangekyō Sharingan. Added by Banan14kabMadara Uchiha was the first to develop an advanced form of the Sharingan, the Mangekyō Sharingan, which can be activated by the pain of losing close friends or family members. However, frequent use of the Mangekyō Sharingan deteriorates the user's eyesight and results in blindness. Only by taking the eyes of a sibling can one's vision be restored. Itachi indicated that the intricacies of the Mangekyō Sharingan were only discovered after years of trial and error, implying that many Uchiha throughout history had made the attempt to gain the Mangekyō Sharingan. AbilitiesIchibans abilities are wide and strong. He knows a lot of just that he has copied with his sharingan. He is said to be a master of elements and chakra concentration. He is also said to be one of fastest shinobi alive in current time. Due to him been a Uchiha he has a Powerful chakra. Kekkei Genkai:Sharingan/Mangekyō SharinganCurrently has the Mangekyō Sharingan in both of his eyes Sharingan 3 Tomoe - Spoiler:
Ichi's Mangekyō Sharingan (both eyes) - Spoiler:
Summonings: Dragon Summon's Summon contract - Spoiler:
Animal Type: Dragon Name: Pygmy Height: 2 ft. Weight: 20 lbs. Rank: D Element: User's Primary Personality: The Pygmy doesn't have a personality. It can't talk nor can it move. It does however, create the same facial expressions as it's user when it's chakra is synchonized. Appearance: Abilities: Name: Dragon Elemental Blast Canon/Custom: Custom Rank: D Element: User's Primary Type: Ninjutsu Range: Close to Long Description: The Pygmy can store mass amounts of the user's primary elemental chakra, using it to create incredible bullet blasts of said element. The Elemental blast can fire up to 200 yards at the speed of 50 mph and can destroy a 35 yard area from the blast. The blast is 4x the size of a basketball. One Post Charge. 3 post cooldown. Name: Dragon Elemental Rapid Fire Canon/Custom: Custom Rank: D Element: User's Primary Type: Ninjutsu Range: Close to Long Description: After storing the primary element in its stomach and expanding, the pygmy can fire up to 4 elemental bullets in succession, which are the size of the Pygmy before it expands. These blasts are very accurate, and can travel up to 50 yards at the speed of 55 mph. The result if the enemy is hit, is being thrown back 15 yards, and can potentially knock them out of breath, along with knocking them out completely. One Post Charge. Name: Dragon Elemental Snipe Canon/Custom: Custom Rank: C Element: User's Primary Type: Ninjutsu Range: Long Description: After storing the primary element in its stomach and expanding, the pygmy can fire a very compressed and pinpoint accurate bullet, and 'snipe' an enemy. The bullet is the size of a 7mm rifle bullet and can fire at a speed of 200 mph. If the target is hit in the brain, just like with a real bullet, they are dead. THis attack takes three posts to charge. 2 time use per battle, Equipment: N/A Name: Sapphire Height: 5 ft. 7 in. Weight: 200 lb. Rank: C Element: Water Personality: Sapphire is one of the most noble of the Dragon Family. She is both loyal and dtermined to her master. This makes her the easiest to train with. If a dragon could smile she would. She is a happy dragon, always willing to help no matter the time of day. Appearance: Abilities: Name: Ijutsu Storage Canon/Custom: Custom Rank: C Element: Ijutsu Type: Ijutsu Range: User Description: Upon storing massive amounts of chakra into her stomach, Sapphire has the ability to heal. She uses this chakra in the form of meidcal Ijutsu. For slices and cuts, 1 post charge. For up to third degree burns, 2 post charge. For bones and internal bleeding, Name: Dragon Water Blast Canon/Custom: Custom Rank: C Element: Water Type: Ninjutsu Range: Long range, fills entire area with water. Description: Upon storing massive amounts of water in her stomach, Sapphire can fire a water blast frome her mouth. The blast can cover over 300 yards in distance at 65 mph. Upon contact, the enemy could potentially bruise their ribs, chest, and hyper extend joints on their arm and legs upon contact. If hit directly in the face, then enemy could drown from the massive intake of water. After the blast is over, the area is filled with 6" of water. 2 post charge. Name: Steel Ice Wings Canon/Custom: Custom Rank: B Element: Ice Type: Ninjutsu Range: Close Description: Passive. Sapphires wings are naturally as solid as ice. This gives her the ability to block weapons and projectiles from a distance and withstand one major blow from an oncoming attack, from at max the B rank level. However, she becomes fragile afterwards, leaving her vulnerable to attackers. Once attacked with a B rank level attack, cooldown of 5 before wings return to strength. Equipment: N/A Name: Fury Height: 40 ft. Weight: 750 lb. Rank: B Element: Fire Personality:The most hot headed of the Dragon family. He is both strong willed and cocky, sometimes a violent mix. However, his hot headed nature feeds his offensive prowess. He has a flying speed that maxes out at 210 mph. Appearance: Abilities: Name: Dragon Flame Thrower Canon/Custom: Custom Rank: B Element: Fire Type: Ninjutsu Range: Medium Description: When activating this, Fury can emit a flamethrower from his mouth that can stretch up to thirty yards out. The flame thrower at the outer most edge is 3x the size of a basket ball. It can cause up to third degree burns and can knock an enemy away, up to the distance of 30 yards. Flamethrower lasts 3 posts, 4 post cooldown. After deactivation, the entire area becomes covered in flames. That effect lasts 5 posts. Name: Dragon Fire Blast Canon/Custom: Custom Rank: B Element: Fire Type: Ninjutsu Range: Long Description: Upon storing fire in his stomach, fury can blast a streaming fire blast from his mouth, launching it at speeds of up to 85 mph, and can travel 300 yards in distance. The blast can crisp an enemy on target, giing them critical third degree+ burn wounds, and can potentially kill them from the intensity. Name: Full Body Flame Canon/Custom: Custom Rank: A Element: Fire Type: Ninjutsu Range: CLose Description: Activating this jutsu, Fury is coated entirely by fire. The coating is 24" inches thick and allows Fury to incenrate an enitre forest just by flying through it. This is an extremely hot fire, and human contact would result in instant third degree burns upon contact. The flames can increase a sword temperature dramatically, putting literal meaning to the phrase, like a hot knife through butter, giving the user extreme cutting power, and cut through flesh with ease. Lasts for 3 posts Equipment: N/A Name: Kaiser Height: 47 1/2 ft. Weight: 1500 lbs. Rank: A Element: Earth, Water Personality: He is stubborn and set in his ways, much like the earth itself. There is no way to make him go away from his beliefs. His wisdom and knowledge are unmatched, for his age is legendary. He is an honorable dragon, much like a wise Sage....or sometimes a grumpy old fart....He is the dragon that knows the secret to reaching Sage Mode. Appearance: Abilities: Name: Landscape Manipulation Canon/Custom: Custom Rank: A Element: Water, Earth Type: Ninjutsu Range: Entire Area Description: Kaiser can manipulate landscapes, being able to create mountainous walls for protection, or could flood an entire area with water. He does so by channeling chakra out into the battlefield, whatever the nature of the landscape may be. With single post charge, he can remove items from the ground or manipulate them to his will against his foe. This can be used limitlessly in battle. This particular ability has a two post cooldown. Kaiser can manipulate a 20 yard by 20 yard area in this state. This allows whatever is within that area, to be pulled up, cratered in like quick sand, or removed and sent like an oversized projectile, depending on the object. The speed of an object can be sent at 115 mph. He can create large walls of earth that can protect from incredible attacks from foes of the same rank. This takes 2 posts to generate, the wall able to stand half as tall as a mountain in the first post then the full size of a mountain in the second. One time use per topic. If he were to flood an area, he would channel the chakra into the water souce near by, an raise its depths, creating a flash flood. This takes three posts, meaning the water would rise up to four feet higher in the first post. The second post gives the water its strength, allowing it to gain speed to flow outward and continue to rise to 2 ft. By the third post, the water is 18 ft. high and has the force to crush the chest of an enemy, and drown them in its depths. One time use per topic. Name: Rock Solid Canon/Custom: Custom Rank: A Element: Earth Type: Ninjutsu Range: Close Description: Passive. Kaiser's body is rock solid, able to take a hit from any same rank or lower jutsu, and not be affected. Only S rank jutsu tend to have any success against this almost inpenetrable armor he calls a body. It takes an S rank blow to even breakdown the body of Kaiser. After direct contact from an S Rank attack, Kaiser becomes weakened, taking one less jutsu rank to break him down. Once the same rank of jutsu hits him twice, the damage is normal. Once brokedown, the armor takes 10 posts to regenerate back to full power, and Kaiser is susceptable to attacks during this. (I always forget earths element that its strong against, and weak against. Please tell me, and ill expand on this..) Name: Dragon Nature Blast Canon/Custom: Custom Rank: S Element: Earth Type: Ninjutsu Range: Long Description: Kaiser has one destructive blast. He can use the natural energy around him to summon a nature chakra blast that can blow through the most pressurized earth crystal, diamond. His nature blast is the size of the Spirit Bomb that Goku used against Frieza. It is a 75 mph blast, and can wipeout a grid of 6 football fields in a 3x2, which is 240 yards long and 150 yards wide. Can only be used once per topic. Equipment: N/A Name: Rudra Height: 52 3/4 ft. Weight: 1725 lbs. Rank: S Element: fire, Lightning Personality:Rudra is the smartest dragon of the dragon family. His ability to break down every situation with detail, makes him a master on the battlefield. Can fly at speeds of 300 mph. Appearance: Abilities: Name: Sky Manipulation Canon/Custom: Custom Rank: S Element: fire, Lightning Type: Ninjutsu Range: Long Description: Rudra ability to manipulate wind and lightning, which allows him to control weather patterns and climate control. If Rudra so decided, he could clear the sky or bring forth storm clouds, which have the ability to conctrate lightning for him to use at will. Lightning Storm - By channeling chakra into the sky, Rudra brings forth storm clouds. From these clouds, Rudra can send lightning bolts down from the sky and at his target. Though not as fast as natural lightning, the bolt travels at fast enough to only give a 2.3 second reaction time to the blast. If hit, the enemy will be paralyzed throughout half their body. It takes three posts to charge forth the clouds, but Rudra can release the lightning in a single bolt for up to four posts after the clouds have been brought forth. The weather patterns stay even after the jutsu is done. Twice per topic. Clearing the sky - By exerting chakra into the sky, Rudra can essentially clear the sky of clouds around the area and bring forth clear skies. Using the wind patterns, he can essentailyl break away jutsu that can cover the entire area, such as the Hidden Mist Technique of even those on a larger scale. The weather patterns stay after this. Twice per topic. Name: Spiked Body Canon/Custom: Custom Rank: A Element: Lightning Conductor Type: Ninjutsu Range: Medium Description: Passive.The body of Rudra is built to the highest standard. He can take on one full S rank attack without damage, or 2 A ranks. and can withstand D-B rank without any harm at all. If he were to get hit by a full on S Rank, it would take him 8 posts to recharge his body and its full potential. He also has spiked rods going all the way down his back and tail which act as conductors to the lightning element, giving him the ability to have 10x his normal reflexes for 5 posts. This only affects quickness of his limbs, does NOT add to his top speed. This takes 3 posts to charge and if he were to hit an opponent while charged, he can paralyze half of their body, and on the second hit, totally paralyze them, leaving them defenseless. One time per topic use. Name: Dragon fire Compression Blast Canon/Custom: Custom Rank: S Element: Wind Type: Ninjutsu Range: Long to Entire Area Description: Rudra has a long neck that provides the ability to absorb high pressure winds into his neck, allowing him to create sonic boom strength Wind Blasts. Enough to take out entire landscapes. He does so by breathing in wind and compressing it deep within the depths of his neck. He then blasts it downward, compressing the entire area with winds that shatter even the strongest of buildings. This jutsu has the power to shatter bones of its enemy, but this takes a 3 post charge, one time per topic use. Can be used on a smaller scale which is a direct blast that can cave in the chest of its enemy, by blasting an orb of wind that is triple the size of a bsketball, and can travel at the speed of 175 mph. 1 post charge and 4 post cooldown. Equipment: N/A Equipment- Spoiler:
Demon Mask Weapons: - Spoiler:
Death Bringer The scythe is very sharp and can cut flesh and bone easy. Has a passive abiltiy of been able to be extended to different lengths of it orginal size which is 6 foot the blade lenght is 1 metre the scythe can be extend by an extra two foot when needed but its base size is 6 foot. The scythe is covered in a deadly posien that first paralizes then weakens and death. The scythe is east retract able and can be stored on the users back Injector Knife *2 The knife has an eight inch blade tucked away inside the main mechanism housing it. The whole device is set into a leather glove that extends from the base of the hand back up the arm nine inches so as to cover the entire thing and still give room for wrist movement. A ring on the smallest finger is a pressure device that when released almost instantly releases (one second release time) the blade so that it is fully extended. Extending the finger suctions the blade back in almost as fast as extending. (1.5 seconds) The case of the wrist blade has a slot for small vials to be placed, this is an excellent place to put either medicine or poisons for easy injection, because of a system in the weapon the blade is re-coated in the vial's contents whenever the pressure is released and it retracts back in. Afterthought, penetrating power. It all depends but if it was placed directly onto the surface it could go through a person with not much effort by shredding skin.muscle/bone along its path. Of course there might be armor or something, in that case if shreds steel and lower with the power to crack titanium but not break it. Normal Ninja Items- Spoiler:
30 Kunai 30 metre Ninja wire 50 Explosive tags Tape Soilder pils explosive powder sewing kit fuse wire 6 cylinder tubes Lighter Map of sinobi seals paper 4 Steel rods with with spike on them able to be stuck in the ground that act as charka reciever's JustuClan Jutsu - Spoiler:
Name: Katon: Dragon Fire Technique Canon/Custom: Canon Rank: C Element: Katon Type: Ninjutsu Range: As long as the wire used in the technique. Description: The user breathes fire along a cord or any other type of long object, which rushes forward in straight line catching the enemy on fire. The flames are meant to target, and assault the enemy's upper body just like a projectile weapon. Can cause third degree burns on direct contact, and second degree burns within six inches of the flame. The flame travels at 60 mph, making it extremely effective at close range. Requires handseals and ninja wire. Name: Katon: Great Fireball Technique Canon/Custom: Canon Rank: C Element: Katon Type: Ninjutsu Range: 50 feet. Description: A technique where chakra kneaded inside the body is converted into fire, and expelled from the mouth in a massive orb of roaring flame. The scope of the attack is altered by controlling the volume of chakra that is mustered. The released flames will engulf their target, and leave a crater on the ground's surface. At its largest, Goukyaku no Jutsu is 10 feet in diameter, and can travel at 30 mph. Requires handseals. Name: Magen: Burning Paper Body Canon/Custom: Canon Rank: C Element: N/A Type: Genjutsu Range: Eye contact. Description: This genjutsu requires the Sharingan and eye contact to be activated. The illusion traps the victim in a dark empty space where their body is made of paper that burns from toe to head while the user is watching. The technique will make it harder for the target to move properly, but the opponent can use Kai to escape if done within two posts. Requires handseals. This genjutsu lasts for three posts, and one can escape it with Kai and pain. Name: Dusk Crow Technique Canon/Custom: Canon Rank: C Element: N/A Type: Genjutsu Range: Eye contact. Description: The user casts a genjutsu on the target so that it appears that crows are swarming down around them, effectively blinding the target to what the opponent is doing. Lasts for two posts and requires handseals. Can be escaped with pain and Kai. Name: Katon: Phoenix Sage Art Technique Canon/Custom: Canon Rank: C Element: Katon Type: Ninjutsu Range: 50 feet Description: This jutsu can create up to ten fireballs that are each six inches in diameter, which are spat out of the user's mouth, flying wildly in every direction and assaulting the enemy. In addition, the flames are controlled one by one with chakra, so avoiding them all is extremely difficult. Shuriken can be hidden within the flames, creating an unexpected secondary surprise attack. Like the flames, the shuriken can be controlled with chakra. For the most part, however, this technique is used as a distraction, and can cause up to second degree burns on contact with skin. Each fireball moves at 20 mph to allow control of one fireball at a time. Requires handseals. Name: Demonic Illusion: Shackling Stakes Technique Rank: B Type: Genjutsu Style: N/A Description: Firstly, this technique requires the use of the Sharingan. The opponent is caught in the illusionary world created by the user, and the victim will be tormented with the sensation of having spikes driven through their limbs, taking away their body's freedom. At the same time, the physical pain accompanying the illusion reveals the greatest use this technique has is primarily for torture. (tomoe 3) Name: Katon: Great Dragon Fire Technique Canon/Custom: Canon Rank: B Element: Katon Type: Ninjutsu Range: 100 feet Description: The user compresses a large amount of chakra built up inside their body and changes it into a dragon-shaped fireball. The user then skillfully manipulates that great fire, and attacks their opponent. Even outside of the attack range, its power and reliability are stressed. The flames have a high temperature, as they can create an upward movement of air currents which in turn can give rise to thunder clouds. A master of this technique can fire off three flames in succession and anyone caught in the technique could potentially be reduced to ashes. The dragon is ten feet wide and ten feet tall, and travels at 60 mph, making it deadly at close range. Requires handseals. Name: Magen: Mirror Heaven and Earth Change Canon/Custom: Canon Rank: E-A Element: N/A Type: Genjutsu Range: Any Description: The user decrypts a genjutsu that has been applied onto them and casts back a technique with identical effects onto the opponent. It's a form of illusion reversal, but in order to instantly read through a technique and cast it in return, the Sharingan's power is necessary. As genjutsu is initially used to confuse the enemy, this technique, which sends it right back to its caster, deals a high amount of mental damage, more than anything else. Does not require handseals, but does require third-tomoe Sharingan. The post length of the genjutsu and methods of escape for the genjutsu are the same. Name: Copy Wheel Eye Canon/Custom: Canon Rank N/A Element: N/A Type: Skill Range: Within eyesight Description: The Copy Wheel Eye allows the Uchiha ninja to memorize and possibly learn any jutsu they see. The jutsu, once seen, can be memorized for the course of the user's life. To be able to use any jutsu seen, it must either be non-elemental, or be one of the clansman's elemental affinities. The clan member may not learn any jutsu outside one of their specialties .. If the Uchiha is D-rank, they may not use any S-rank jutsu they see. This skill does not cause blindness. Only uses the sharingan. (3 Tomoe) Name: Izanagi Rank: S Element: N/A Type: Kekkei Genkai, Genjutsu, Kinjutsu, Dōjutsu Range: Any Description: Izanagi is a genjutsu that is cast on the user instead of others and is the most powerful amongst this type of genjutsu.[1] When activated, the caster removes the boundaries between reality and illusion within their personal space. To a degree this allows the user to control their own state of existence. It is normally only active for the briefest of moments. This technique is capable of turning injuries and even death inflicted upon the user into mere illusions. Whenever the user receives a fatal injury, he or she automatically fades away as though they were an illusion all along and then returns back to reality; physically real and unscathed. Izanagi can only be used by those with the genetic traits of the Sage of the Six Paths. The Uchiha, descended from the Sage, are able to perform Izanagi with their Sharingan. In exchange for the brief control of reality that it allows them, the Sharingan with which Izanagi is cast becomes blind. For this reason the Uchiha labelled it a kinjutsu. The sharingan which this is used with will become blind instandly Mangekyō Sharingan techniques Left Eye Name: Amaterasu Canon/Custom: Canon Rank: S Element: Blaze Type: Ninjutsu Range: Within eyesight Description: Amaterasu is a black flame ninjutsu that can only be activated using the Mangekyou Sharingan of a ninjutsu specialist ninja. It is said that it can burn anything, even non-combustible materials. There is, however, a huge limit to this ninjutsu ability. It uses a large amount of chakra to burn through objects. Amaterasu always costs S-rank chakra at the beginning, and each subsequent post of Amaterasu fire costs a ranked amount of chakra, starting with D-rank. S-rank: 1st post-outer-most clothing begins to burn. D-rank: 2nd post used-outer-most clothing gone, second layer begins to burn. C-rank: 3rd post used-second layer gone, third begins to burn. B-rank: 4th post used-third layer gone, fourth begins to burn. A-rank: 5th post used-fourth layer gone, fifth begins to burn. S-rank: 6th post used-fifth layer gone, sixth begins to burn. Any after 6th post is S+D, S+C, but honestly, who has 6 layers of clothing? Heat- and fire-resistant clothing does have an impact on Amaterasu by slowing the burn, for example: 1st post- outer-most clothing begins to burn. 2nd post- outer-most clothing still burning. 3rd post- outer-most clothing gone, second layer begins to burn. This increases the survivability of Amaterasu significantly, but it still makes it difficult to defeat. It is also possible to drain all chakra from a foe who uses Amaterasu. If the clothing that is burning is removed before the Amaterasu fire has burned all the way through, the fire is defeated. If the fire catches the opponent's skin, however, the opponent has lost the match automatically. 20 points from MS count once activated this technique can be used for 10 posts Right EyeName: Demons Playground Part 2 (Part 1 must have been used first) Rank: S Type: Genjutsu, Kekkei Genkai, Dōjutsu Style: N/A Description: Must have activated Part 1 of this tech with the barrier in place with the chakra rods the user and the enmey have become trapped in a barrier of chakra energy. The user activates that MS in there right eye which takes 20 MS energy from there remaining usuage. This Very Powerful Genjutsu will then be cast within the barrier which will cause anything in the barrier to be put inside the mind of the user of this tech while there in the mind the user has full control of how they are tourched, treated or even how they preserve the enemy the greater the will of the user the more this genjutsu will be powered. Lasts 10 posts can be escaped by either destoying the barrier before the genjutsu is activated the barrier must be in place for it to work or that the user is attacked while the genjutsu is taking place which will dispell the mS genjutsu and free the enemy. The longer the enemy is in the genjutsu the worse their mind will become (damaged). Both eyes Name: Susanoo Rank: S Type: Kekkei Genkai, Ninjutsu, Dōjutsu Style: N/A Description: Susanoo is the third ability granted by the Mangekyō Sharingan, after the ability in both eyes have been awakened. It creates a gigantic, spiritual humanoid being that surrounds and protects the user. According to Madara Uchiha, for a Sharingan user to activate the Susanoo is a rarity. Like the other techniques granted by the Mangekyō Sharingan, the user's eyes and body are strained while using Susanoo because it consumes a large amount of their chakra. Sasuke described it as feeling pain in every cell in his body which only grew from prolonged use. Susanoo is formed through the materialisation of the user's chakra and as such differs in appearance as well as colour between users. Susanoo goes through several development stages as users gain control of it. The various stages are best seen while Sasuke is learning how to use Susanoo, though Itachi can briefly be seen with both incomplete and complete forms when he first begins reforming Susanoo after Kirin hit it and when he runs out of chakra and nears death. In its earliest form, users can only manifest some of Susanoo's skeleton. Sasuke does this to produce a ribcage that he uses as a defence, though the bones can be broken, melted, or shattered. He also makes an arm to interact with his surroundings on one occasion. Because these skeletal structures do not entirely surround them, users can move around much easier. As users gain additional control, musculature and skin begins to appear on the bones. It grows to its full size and the user is completely surrounded, eliminating the vulnerabilities of the skeletal form. However, Susanoo can also appear behind the user instead of just surrounding them. The user can also change the size of it to fit the current situation. Susanoo eventually develops into a "complete" warrior-like form, with skin, armour and its final arsenal of weapons finally manifesting. It can anchor the user to the ground at this stage, preventing opponents from forcibly moving them unless they can get through Susanoo's various layers. In its final form, this fully humanoid form is surrounded by a secondary layer of armour that causes Susanoo to resemble a yamabushi MS point cost 20 Lasts 10 Posts after 10 post this is deactivated and user is extreamly tired. Partial Skeletal Form: 1-2 post Complete Skeletal Form: 3-4 post Partially Armored: 5-6 Fully Armored/Perfect: 6-10 Susanoo Appearance Weapon Of Susanoo-Death Bringer same as the users weapon. Academy stuff- Spoiler:
Name: Kawarimi no Jutsu -- Body Replacement Technique Rank: E Requirements: N/A Type:Ninjutsu Description: A technique that allows the user to quickly switch places with another nearby object.
Name: Bunshin no Jutsu -- Clone Technique Rank: E Requirements: N/A Type:Ninjutsu Description: A technique that creates intangible clones of the user. Because they are not real at all, they will dissipate if they come into contact with almost anything. They also cannot interact with their environment, easily giving away what they really are.
Name: Nawanuke no Jutsu -- Rope Escape Technique Rank: E Requirements: N/A Type:Ninjutsu Description: The basic art of freeing oneself from rope bonds.
Name: Henge no Jutsu -- Transformation Technique Rank: E Requirements: N/A Type:Ninjutsu Description: A technique that allows the user to alter their appearance. Though they may appear differently, they do not take on any of the physical characteristics of whatever they transform into.
Name: Kinobori no Waza -- Act of Tree Climbing Rank: D Requirements: N/A Type:Ninjutsu Description: A technique derived from a training exercise that allows the user to walk on walls by focusing enough chakra through their feet to cause them to 'stick' to the surfaces.
Name: Suimen Hokou no Waza -- Act of Water Surface Walking Rank: D Requirements: N/A Type:Ninjutsu Description: A technique derived from a training exercise that allows the user to walk on the surface of water by focusing an even amount of chakra through the soles of their feet.
Name: Shunshin no Jutsu -- Body Flicker Technique Rank: D Requirements: N/A Type:Ninjutsu Description: A high-speed movement that allows the user to move short distances at nearly untraceable speeds, accomplished by using chakra to boost the user's reflexes.
Name: Genjutsu Kai -- Genjutsu Release Rank: D Requirements: N/A Type:Ninjutsu Description: A technique that allows the user to break free of a Genjutsu illusion. If the user can stop their own chakra flow and then pour chakra out in larger amounts than whoever trapped them in the illusion, the user can force the Genjutsu to disperse.
Non Element Ninjustu- Spoiler:
Name: Body Flame Technique Rank: C Type: Ninjutsu Style: N/A Description: A technique similar to the Body Flicker Technique, however, the user disappears from view slowly. It also appears as if their body is being absorbed or burned by a flame.
Name: Fubaku Hojin -- Sealed Bombs Square Release Rank: C Requirements: Exploding tags x4 Type:Ninjutsu Description: A technique that uses four exploding tags. After placing them in a rectangular array, a trap is set: if anyone enters the space between the exploding tags, the trap will activate and the tags will explode if the victim tries to move. The user can enter and exit freely and shut off the tags, as well.
Name: Kekkai Hojin -- Barrier Encampment Method Rank: B Type:Ninjutsu Description: A technique that uses four exploding tags. The user will place them around an area in a rectangular array, creating an invisible barrier around the area. If anyone passes between the tags, they will activate and create a potentially lethal explosion.Name: Kekkai Hojin -- Barrier Encampment Method
Name: Shadow Clone Technique Rank: B Type: Ninjutsu Description: Similar to the Clone Technique, this technique creates clones of the user. However, these clones are actual copies, not illusions. The user's chakra is evenly distributed among every clone, giving each clone an equal fraction of the user's overall power. The clones are capable of performing techniques on their own and can even bleed, but will usually disperse after one or two solid blows. They can also disperse on their own. The clones will be created in roughly the same condition as the original.
Name: Dimensional Distortion Wave Rank: B Range: 0-150 in pointed direction, o-8 meter radius if in a spherical shape, or roughly 100 sq. ft. if more rectangular Jutsu Type: Ninjutsu Elemental Affinity: none Description: Utilizing powers over space, the user points any of his fingers in a certain direction to cause a ripple in this physical dimension, the distortion accelerates and grows to a certain point and causes a severe force on impact. However, since it is only a distortion in space, this cannot kill anyone unless they are against another surface in which they might be crushed.
Name: Dimensional Destruction Rank: B Range: any where within visual range, 0-8 meter radius area of effect. Jutsu Type: Ninjutsu Elemental Affinity: None Description: Using the more chaotic powers of space, Hoshi can cause tears in this physical plane rather than cause simple distortions. Though the range is alot smaller than Dimension Distortion Wave, the very matter in the jutsu's area of attack is shredded, causing earth to rend itself apart, or water to become a torrent of rain, fire to be disappted and spat in a million directions, etc. However, human bodies are much harder to destroy since their natural chakra in their systems resonates with the chakra used to cause the destruction, allowing someone to escape the effects if they are quick enough.
Name: Matter Impulse Shock Rank: B Range: 0-25 meter radius from hand Jutsu Type: Ninjutsu Elemental Affinity: None Clan: None Description: This jutsu draws strength from the users manipulation of space and matter. Focusing a certain amount of chakra in his hand, Hoshi will make a fist and slam it onto a surface to cause an area within a 25 meter radius to shake as if hit by a powerful earthquake. Anyone enemy that has contact with any surface affected by the jutsu will be thrown into the air, stumble if running, etc. However, this only affects physical surfaces, air or anything with a light weight/density will be less affected.
Name: Trans-Dimensional Shield Shift Rank: B Range: Self Jutsu Type: Ninjtusu Elemental Affinity: none Clan: none Description: Certain times call for a variety of defenses to avoid or counter the many offensive techniques found in the shinobi world. At an immense cost of chakra, the user can move himself to an alternate dimension when his other powers are unable to defend him against attacks. The high chakra cost comes at the quick shifting of Hoshi's body out of this physical plane and just as quickly brining him back. The jutsu takes effect instantly.
Shadow clones can't be distinguished from the actual person even by the Byakugan because the clones have the exact same amount of chakra and aren't made from any other substance
Name: Dimensional Portals Rank: C, B, A Range: Anywhere within sensory or visual range. Jutsu Type: Ninjutsu Elemental Affinity: None Description: Hoshi uses manipulation of space to cause portals that allow the passage of anything sent through it. Sizes vary, but the smallest allow only senbon and other projectiles to go through, while small sized humans can fit through the largest. The C-rank version Creates two portals with least chakra expense, while A-rank allows for 4 grand portals.
Name: Molecular Purge Rank: A Range: Self Jutsu Type: Ninjutsu Elemental Affinity: none Clan: none Description: the user uses this jutsu by turning his incredible power over space on himself. Should any type of attack somehow "get inside him" like a poison, a tracking agent, or even another phase ninja, the user will send a force throughout all the molecules in his body to expel the foreign agent. (Note: This does not expel anything on top of or covering his skin, just anything inside his body, muscles, organs, chakra network, etc.)
Name: Molecular Phase Rank: A Range: Self Jutsu Type: Ninjutsu Elemental Affinity: none Clan: none Description: Something akin to Tobi's technique, this jutsu allows the user to phase through an attack. the user turns focus to his molecules and allows them to "wash over" any type of material attack. However this has several limitations. The user cannot phase his entire body at once. It has to be concentrated, it can occur in seperate spots, like his arm and leg, but the entire body cannot handle it because the users molecules will just scatter. Also this jutsu can be used 3 times per battle.
Name: Molecular Manipulation Rank: A Range: 0-50 meters from Hoshi Jutsu Type: Ninjutsu Elemental Affinity: none Clan: none Description: the user has mastered moving molecules to his will. Within a limited range the user can perform telekinetic acts. He manipulated the molecules of matter within or outside an object to move it to his will. An alternative use of this jutsu allows the user to rapidly create an invisible barrier or "wall" of force for an area roughly 10 feet by 10 feet. Creating the wall sucks a hefty amount of chakra but the trade off is it can be formed instantly. Telekinetically manipulating the same object channels chakra at an exponential rate.
Name: Space Sphere Defense Rank: A Range: 0-5 meter radius Jutsu Type: Ninjutsu Elemental Affinity: none Description: Combining his extra sensory perception with his powers over space, the user uses his quick relfelxes to spin and performs a perfect defense technique similar to a Hyuuga's Kaiten, the effect however is different. Whatever is caught in the field of effect is transported to another dimension and afterwards, useless. A person however will simply be safely teleported to another area near the user, depending ont he environment. Once the spinning is done, one last blast issues from Hoshi's body like a dimensional distortion wave, to cover the moment of weakness exposed after the spinning is done. This cover up can be used at the cost of additional chakra, and thus is entirely optional.
Name: Astral Wrath Rank: A Range: 0-150 radius from self, or a field with 2000 sq. ft. Jutsu Type: Ninjutsu Elemental Affinity: none Description: Keeping true to his name which means "Star": Hoshi performs his link to the heavens and his power over space and time to transport a rain of falling stars into the area of effect. These "falling" stars are about the size of a Rasengan, but leave brilliant trials of white and silver light and cause searing explosions of heat once they hit the ground. the user can maintain this bombardment as the cost of a quick consumption of chakra, but otherwise a couple waves fall before the jutsu is finished. At the most basic level, the chakra consumption is not as significant, but a respectable amount. Name: Demons Play ground Part 1 Rank: A Type: Ninjutsu Style: N/A Description: First It requires handseals atfer this is done the 4 steel chakra rods in the users possetions are with the users chakra rapidly inserted into the ground around the enemy and the user in a square shape to trap both the user and the enemy in side the 4 steel chakra posts this then inturn creates a barrier around both the user and the enemy. Barrier can be destoyed by a A rank Taijutsu move.
Fuujutsu- Spoiler:
Name: Barrier Gate Five Seals Technique: Castle Closing Eight Gates Rank: A Type: Fuuinjutsu Hand Seals: Ram → Hare → Snake → Dragon → Rat → Ox → Tiger → Hare → Snake → Dragon → Rat → Ox → Tiger → Snake → Tiger → Ox → Snake → Tiger → Hare → Horse → Dragon → Rat → Snake → Tiger → Snake → Rat → Ox → Tiger → Hare → Snake Element: - Description: This technique requires a scroll on which a blueprint of a particular area will be mapped. When activated, it causes four giant gates to emerge north, east, south, and west of the targeted area. Afterwards, the gates will form a barrier around the area. This barrier has a very high durability, anything that makes contact with it will immediately be engulfed in flames. The only way to pass through the barrier unharmed is with a special seal. Revy already owns a scroll to perform this technique. This technique can be performed with anywhere from 1 - 4 people. The more people, the less strain and chakra cost it has on Revy.
Name: Four Violet Flames Battle Encampment Rank: B Type: Fuuinjutsu Hand Seals: Tiger Element: - Description: Four ninja create a box-like barrier with themselves placed at the barrier's corners. The barrier does not allow anyone to enter or exit so long as the ninja are unharmed. Those who come into contact with it burst into purple flame. To prevent those trapped within the barrier from attacking them, the ninja can create secondary barriers surrounding themselves.
Name: Infinite Embrace Rank: B Type: Fuuinjutsu Hand Seals: Tiger Element: - Description: A special barrier created by Revy that paralyses the enemy and takes away their chakra. It's quite difficult to resist it, but showing a large display of power, or chakra is capable of resisting the effect. This technique will stay active so long as Revy keeps one of her hands in the half tiger seal. For every post the target remains within this barrier, their chakra is drained by 5%. The barrier has the design of a rectangle, and has a purple aura that constantly rushes through it as it is channeled. The size of the barrier is only 7 ft by 7 ft wide, and is 20 ft tall.
Name: Multiple Infinite Embrace Rank: A Type: Fuuinjutsu Hand Seals: Tiger Element: - Description: This technique has exactly the same effect as Infinite Embrace, but this version is much stronger. Revy puts their opponent in a barrier that pushes down on them, preventing them from escaping and draining their chakra. This jutsu is much larger scale, capable of covering a 25ft by 25ft square in front of Revy.
Name: Sealed Bomb Square Release Rank: B Type: Fuuinjutsu Hand Seals: Monkey → Horse → Dog → Sheep Element: - Description: An array of exploding tags are placed around an area that can be detonated with a hand seal and should their opponent attempt to move, the tags explode. Since the target is unable to move a team-mate will then be able to attack them with no problem. The tags can be shut off by the controller.
Name: Five Elements Seal Rank: A Type: Fuuinjutsu Hand Seals: - Element: - Description: This jutsu produces a powerful seal that is used to block or disturb the flow of chakra in a target. Once the seal is completed, the target will become unconscious and unable to fight for a short time.
Name: Eye seal Rank: C Type: Fuuinjutsu Element: - Description: Passive. As soon as the user dies this jutsu automactivally takes effect the users eyes are sealed so that they cannot be removed in any circumstances by any technique. Wear thes users eyes were they are replaced by X seals on there eyes and are unable to be removed even with the most advanced techniques.
Name: Hira Seal Rank: C Type: Fuuinjutsu Element: - Description: This is a Fuuinjutsu technique Revy developed that acts as a storage seal on the back of the users palm. After drawing the seal on the back his palm, the user will be able to use this technique with the front of him palm. Bt placing her hands flat onto something, it will disappear with a poof, and be held inside of the seal for storage.
Name: Chakra Sonar Technique Rank: B Type: Fuuinjutsu Element: - Description: A technique that allows the user to channel thin waves of chakra through a Fuuinjutsu seal placed on the ground, and by doing so, send out sonar pulses every that are capable of detecting Chakra in it's radius, being 10 miles. The seal can remain active, and can be few chakra slowly. Once it hits it's fill mark, which is usually every 3 posts, the seal will send out a pulse. This can remain for as long as the user wants, until canceled. When the seal detects a chakra source, it will return it to the user, giving them the exact location of the one the seal detected. This technique can be modified to only work with unfamiliar chakra as well, making it useful in villages.
Name: Sacred Earth Sealing: Titanium Wall Rank: B Type: Fuuinjutsu Element: - Description: A Fuuinjutsu Revy developed as apart of a ongoing set, known as the Sacred Earth Sealing Techniques. "Titanium Wall" is a technique that allows one to make a large object, such as a boulder for example, much harder, and dense, by placing a seal on it. While that seal is on the object, that object will be as hard to break as steel, at least, until the chakra fueling the seal runs out. The seal can remain for 6 posts, and will need to be refueled to continue.
Name: Sacred Earth Sealing: Glass Wall Rank: B Type: Fuuinjutsu Element: - Description: A Fuuinjutsu Revy developed as apart of a ongoing set, known as the Sacred Earth Sealing Techniques. "Glass Wall" is a technique that allows Revy to make a large object as fragile as glass. By placing the seal on the object, it reconstructs the material, making it as fragile to break as glass so long as that seal remains on the object, and the it has enough chakra to fuel it. The chakra fueling the seal lasts 6 posts, and will need to be refueled to continue working.
Name: Five Seals Barrier Rank: C Type: Ninjutsu, Fūinjutsu, Barrier Ninjutsu Description: This technique creates a barrier around a place by placing four "Forbidden" (禁, kin) tags in different locations surrounding, a fifth tag on the location to be protected. The tags are placed on flat surfaces, and are connected with the user's chakra. This technique turns the entire range surrounded by the tags into a barrier space, and inside the space, the material destruction is "forbidden". Using any kind of physical attack to try and destroy something in the barrier is folly, as it will only lead to injury. To cancel this, it is necessary to search for the five tags and tear them off simultaneously. Meaning there must be at least five people on a team to cancel it.
Even if the barrier is broken, there is a final obstacle. The user can add a trap that will create perfect copies of those who have removed the seal, preventing them from returning immediately.
Name: Reverse Four Symbols Sealing Technique Rank: S Type: Fūinjutsu Style: N/A Description: This technique is a fūinjutsu that the user places across their chest, and sets it to activate upon their death. The technique releases four symbols from the user's body that then form a large, black sphere around them. Anything caught inside the sphere's area is then drawn in and sealed within the user's corpse.
Kenjutsu- Spoiler:
Offensive Stance Rank: C Description: The user adopts a stance which make it easier to perfrom Kenjutsu attacks.
Defensive Stance Rank: C Description: The user adopts a stance which make it easier to defence against incoming attacks.
Counter Stance Jutsu Type: Kenjutsu Stance Rank: C Description: The user adopts a stance which make it easier to counter incoming attacks.
Disarming Strike Justsu Type: Kenjutsu Rank C Description: The user would make attack using the side of their weapon to force their target to drop any weapon they may be holding.
Flickering Defence Justsu Type: Kenjutsu Rank C Cp: 5 Description: A blazingly quick defence that relies on speed to prevent an incoming physical attack. to block Kenjutsu or Taijutsu.
Arch-Parry Jutsu Type: Kenjutsu Rank: C Description: User surges chakra along their weapon and would either fan it in a circular motion against an attack, leaving the target of a close ranged attack wide open.
Jutsu Name - Lightning Disarm (Custom) Jutsu Type - Kenjutsu Rank – C Requirements – Lightning Element Description - The user channels a small amount of lightning chakra into a blade striking the weapon of there opponent, This small shock causes the opponent to drop their weapon.
Diamond Cutter Justsu Type: Kenjutsu Rank B Description: A powerful Kenjutsu attack created to cause a deep wound which would become a persistent source of pain for the target, unfortunatly due to the spercific targeting of this attack, it can be difficult to perform.
Severe Laceration / Forceful Blow Jutsu Type: Kenjutsu Rank: B Description: Depending on the weapon in hand, the user would slash an artery on the opponent or fracture their bone due to blunt force trauma.
Riposte Jutsu Type: Kenjutsu Rank: B Description: User sends a swift strike at an enemy target sometime during a block, that isnt noticeable until they realized they been hit - normally it is the gliding of a blade, or dislocation from a blunt counter-assault.
Falling Feathers (Custom) Rank - B The user jumps high in the air and spins around quickly tossing there blade(s) at there oponent, Before falling down and kicking off there oponent recovering there blades, Jumping back far enough to distance themselve from attack.
~A Rank~
Dance Of The Midnight Rose (Custom) Rank - A Description - The users blades take on a purple glow as the excecute several beautiful dance manoveurs around there oponent, Stricking various points around the oponent body, Flowing chakra into the open wounds to shut the opponents body down.
Name – Blade Clone Technique Type - Kenjutsu Rank - A Taking one or two extra weapons from their person, the user focuses chakra into these weapons causing them to take on the appearance as the user much like the Kage Bunshin technique, though the clones are more solid and actually strike with the same force the user could use the blade. When the clones are destroyed, the blades would fall to the ground and the user can recover these later on.
• May create either one or two blade clones. • Custom weapons cannot be used for the clones, only basic weapons. • When destroyed, weapons used can be reclaimed for use again taking their next turn.
Name: Isei Boudou Rank: A Type: Kenjutsu, Ninjutsu Element: Earth Description: This is a Kenjutsu technique , in order to strike at those who like to hide underground, or do a massive attack that deals damage to all of those around her, who are close, or on the ground. To start this technique, the user will channel chakra through her sword, into the ground. When enough chakra is built up, which takes no more then a fraction of a second, it will be released in all directions, covering a 50 ft radius around him. The chakra will then spike, causing loose gravel, or rocks to began raising into the air, as the chakra attempts to rush through the earth, pushing pressure on the top layer, but not enough to shatter it all up. When enough pressure is built up, it will immediately slam down with nearly triple for force it had, creating a sonic boom. Not only does the force create a loud noise, it also shatters the ground 50 feet below the user, and fills, and crushes anything beneath the ground. The force of the bang alone, being enough to crush someone beneath the ground. For those who are above the ground when this happens, the force of the bang can easily fracture, or break the ankles of those who are on the ground when this happens, except for 2 small spots around the user's feet.
Name: Flashing Strikes Rank: B Type: Kenjutsu, Ninjutsu Element: Lightning Description: Upon activation of this Jutsu, the user will surge lightning chakra into her blade, at her will on swing, a crescent moon like shape of lightning will shoot out and fly at the targeted area, the slashes are a little large and in the shape of a half moon, each slash that sends out the attack will give off a bright flash as it comes out of the blade for a split second, not bright enough to blind the enemy, just great as a "destructive surprise". This will stay active for 7 posts, unless canceled by the user before then.
Name: Zero Barrier Rank: A Type: Kenjutsu, Ninjutsu Element: - Description: a trchnique which allows for both the perfect defense and offense. Using this technique, the user must close their eyes, but with advanced concentration, a skilled user may leave their eyes open, making this technique even more deadly. When this technique is used, the user imagines a large barrier surrounding them. The barrier is no larger then their maximum reach with their weapon (Meaning weapon length arm length = size of barrier). When something enters the barrier, the users instincts are immediately aware of it, the moment it even touches the barrier, allowing for them to quickly avoid, and react with a counter attack with deadly precision and timing. This technique is even useful if there are multiple incoming attacks. It is as if time does not exist within the barrier. This ability has no duration, as concentration is all that's needed to keep it running, though when the ability is first activated, and every time it's re-activated, a C rank amount of chakra is needed to "heighten" the users senses.
Lightning- Spoiler:
E Rank
Raiton: Static Electricity Jutsu Type: Ninjutsu Rank: E RP Description: With a few basic hand signs the user is able to channel a thin jolt of electricity into an opponent, this can be done ranged or by touch
Raiton: Simple Shock Jutsu Type: Ninjutsu Rank: E RP Description: With a few basic hand signs the user is able to channel a small shock that leaves their opponent vulnerable
D Rank
Raiton: Lightning Senbon Jutsu Type: Ninjutsu Rank: D RP Description: The user focuses their chakra into a single finger after making a few hand signs and then shoots the lightning chakra from their finger. The projectile looks like a Senbon
Raiton: Static Wall Jutsu Type: Ninjutsu Rank: D RP Description: Emitting chakra from their palms the user strikes out to block the opponent, the blocks are placed in a manner that the chakra from the palms fall into a barrier like wall
Raiton: Electric Jolt Jutsu Type: Ninjutsu Rank: D RP Description: One of the most basic RaitonJjutsu that most Genin learn after discovering their element Deals a minor electric shock to their opponent, as they touch them
Raiton: Stun gun Technique Jutsu Type: Ninjutsu Rank: D RP Description: The user fires a ray of shocking currents and must make a ranged attack against any living creature within 10 feet. The effect much like that of a taser.
Raiton: Cramp Technique Jutsu Type: Ninjutsu Rank: D RP Description: The user sends the charge into one of the targets limbs, cramping it up and making it stiff as the electrical current messes with nerve signals
C Rank
Raiton: Thunder Crash Jutsu Type: Ninjutsu Rank: C RP Description: The user would send a ball of deafening thunder, and electricity at the opponent. Possibly stunning and shocking them
Raiton: Electrical Discharge Technique Jutsu Type: Ninjutsu Rank: C RP Description: The user releases a large blast of electrical energy after forming a list of five hand seals, monkey and rat being a few in the seal list, that attacks all nearby targets
Raiton: Minor Electric Current Jutsu Type: Ninjutsu Rank: C RP Description: Through usage of this technique, the user is able to accelerate the flow of Chakra in their body, thus creating a small electric current that can be passed onto a hand-held weapon, or concentrated on a small part of the user's body to attack with
B Rank
Raiton: Thunder ball Jutsu Jutsu Type: Ninjutsu Rank: B RP Description: The User forms a minor ball of thunder chakra in their hand throwing it at the target dealing a moderate amount of damage
Raiton: Heavenly Lightning Cutter Jutsu Type: Ninjutsu Rank: B RP Description: Upon completion of this technique, the user condenses their chakra into their hand and turns it into a long blade of lightning. Thus formed, the Kyuuten no Raikiri has the same characteristics as a katana, in which the user is automatically proficient.
A Rank
Chidori Jutsu Type: Ninjutsu Rank: A RP Description: Chidori is an advanced Raiton Technique. It includes covering your hand in a thin layer of chakra, which soon expands to cover her hand in a large ball of pure electricity. This attack can be quite deadly, and is even said to be one of the strongest Raiton techniques
Raiton: Lightning Dragon Blast Technique Jutsu Type: Ninjutsu Rank: A RP Description: Using this technique, the user creates a large dragon of yellow lightning energy, which they will use to cleave their enemies in half and burn them to a crisp
Raiton: Violent Lightning Dragon Technique Jutsu Type: Ninjutsu Rank: A RP Description: Violent Lightning Dragon is a much more advance technique. The user performs some hand signs, before they finally create three lightning dragons smaller than just the one. Each of these dragons shoots out towards a single target and hits them violently
Name: Lightning Clone Rank: A Type: Ninjutsu Element: Lightning Description: This technique allows the user to make a shadow clone infused with lightning. Because it is a shadow clone, it is able to perform jutsu and interact with the environment due to it having physical substance. If the clone is injured, it will revert to its natural lightning-state, at the same time electrocuting whatever it is touching.
Fire Jutsu - Spoiler:
Name: Fire Release: Giant fire ball Rank: A Type: Ninjutsu Element: Fire Description: The user of this tech can fire a giant fire ball made out off the hotest fire this can be fired from the mouth of the user and if it hit the enemy or target with melt the enemy in a instant, Requires handseals, also destroys it evvironment in its path like rocks wildlife etc.
Earth Jutsu- Spoiler:
Name: Earth Release: Hiding Like a Mole Technique Rank: C Type: Ninjutsu Style: Earth Description: This technique changes earth into fine sand by channelling chakra into it, allowing the user to dig through it like a mole. This effect goes around the body (not just the hands), making it just large enough for a person to move through. The user can pinpoint where they are, despite being underground, by sensing the magnetic forces. They can also sense what is happening on the surface and use that information to launch a surprise attack on the enemy. One can also hide deep in the ground, escaping to a depth where the enemy can't reach. It also appears that after digging, the ground can be returned to its original state, leaving no trace of where the user entered the earth.
Name: Earth Release: Earth Spear Rank: B Type: Ninjutsu Style: Earth Description: The user flows chakra through all parts of their body causing it to become noticeably darker, which increases their defensive power to its utmost limits by making the skin as hard as diamond. Furthermore, the destructive power of physical attacks is increased, making this a great all-purpose technique. The amount of techniques that can break through the areas hardened by the Earth Spear are close to zero, excluding its undeniable weak point: Lightning Release ninjutsu.
Name: Earth Release: Earth-Style Wall Rank: B Type: Ninjutsu Style: Earth Description: The user creates a solid wall of earth as a form of defence. Chakra is either converted to earth within the body and then spat out to form the wall or the user can manipulate pre-existing earth to form the wall. The earth then instantly rises up and takes form. The barrier itself is also coated with chakra, making its strength incomparable to that of a normal mud wall. Because of the earth's special characteristics, the wall is highly resistant against, for instance, fire and water. Also, for a Kage-class shinobi it is possible to create a vast volume of earth. When used by Kakashi he creates a wall composed of bulldog sculptures to box-in Pain.
Name: Earth Release: Swamp of the Underworld Rank: A Type: Ninjutsu Element: Earth Description: By changing the surface of an object beneath an enemy into mud and creating a swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.
Genjutsu- Spoiler:
Name: Crow Clone Technique Rank: C Type: Genjutsu/Ninjutsu Style: N/A Description: technique that produces a clone by projecting one's own chakra towards dozens of "crows". Because it uses crows as a medium, it requires less chakra than the normal Shadow Clone Technique, while still being able to perform techniques. The dozens of crows come together to form the body of a clone. When the chakra projected by the user is severed, the crows disperse, though the user is still able to continue to speak through it.
Last edited by Uchiha Ichiban on Mon 10 Oct 2011, 9:43 pm; edited 6 times in total | |
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