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| Kai, Akane's Jutsu | |
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Aris Erza Isadora :: Leader
Posts : 1081 Join date : 2009-07-31
| Subject: Kai, Akane's Jutsu Sun 04 Sep 2011, 8:25 am | |
| Elements: Katon, Suiton, RaitonMain: KatonSubs:Raiton, SuitonSummonings: PHOENIX OF FIRE- Spoiler:
The Legendary Phoenix of Fire summon was acquired by Akane through a complicated series of seals and a blood contract in which Akane witnessed Phoenix rise from the ashes. Phoenix speaks in a low tone and is rarely summoned by the Leader due to his immense power and size, and his ability to stain things with fire and start flames. This summon's body is of a bird, but fire seem to lick the feathers, acting as a second skin. This bird can be ridden if the user channels Katon chakra to whatever part of the body is touching the Phoenix. Of course though, it has a weakness to water. When the flames that lick its body are extinguished, Phoenix just looks like a giant orange, red, and yellow bird. It can still fly, but it set catch things on fire.
Special Weapons: - Spoiler:
Akane had two swords personally forged for the use of her sub elements. The metals that were used to make these swords are special because they channel specific types of chakra. The yellow blade lighting chakra, and the other water chakra. She keeps them under her cloak and strapped to her back.
- Spoiler:
Just an electromagnet. Used to slightly alter the destination of a metal weapon or grab some metal thing that shouldn't be touched by normal hands. Doesn't do anything too special. Jutsus:Suiton- Spoiler:
Name: Rising Water Cutter Type: C-S-rank, Offensive, Long range (0-10m+) Description: This jutsu will create a fast jet of water running through the ground that is powerful enough to slice through solid rock.
Name: Great Shark Missile Technique Type: S-rank, Offensive, Long range (0-10m+) Description: After performing the needed hand seals, the user creates a gigantic shark out of water, and thrusts both hands forward, sending it to attack the opponent. The shark is capable of absorbing the chakra of it’s opponents, which causes it to increase in size. This means that the more powerful the opponent is, the larger and more powerful the shark will be when it impacts.
Name: Electrified Shark Type: C-S-rank, Offensive, Long range (0-10m+) Description: Used in conjunction with Great Shark Missile Technique, Akane combines her electric chakra into the shark so the opponent will feel more pain as their chakra's absorbed. This version is mainly water.
Name: Rain Type: S-rank, Offensive, All range Description: The user raises both her arms and calls forth a terrible rain storm onto the field, changing the battlefield into a miniature sea as a result. Those within the battlefield will be blown by the rain and ocean currents which makes it difficult to utilize a water walking technique. As a secondary attack, she can call forth a large wave which is capable of crushing a those caught within it.
Name: Water Release: Big Water Prison Technique Type: A-rank, Defensive, Short range (0-5m) Description: Similar to it’s predecessor, Water Release: Big Water Prison Technique controls the density of water to make an inescapable sphere of water. As the name suggests, however, this prison is much larger, capable of holding 10-20 people at once, and requires several users at once. Like the previous technique, all of the user’s must have one hand submerged in the orb at all times, in addition to concentration being required to be maintained as well, however, once the prison has been set, it doesn't require further chakra to be maintained.
Name:Water Release: Great Exploding Water Colliding Wave Type: C-A-rank, Offensive, Long range (0-10m+) Description: A stronger version of the Water Release: Exploding Water Colliding Wave. With it, the user spits out a large amount of water, covering an entire area with crushing, unavoidable waves. The water then forms into a giant orb, instead of letting it flow freely like the original.
Name: Water Release: Water Shockwave Type: A-rank, Offensive, Supplementary, Short to mid-range (0-10m+) Description: This technique allows the user to make a spiraling vortex of water from the moisture in the air. The vortex then proceeds to explode from the top in the form of a wave, to which the user can control the direction the wave goes.
Name: Water Release: Exploding Water Colliding Wave Type: A-rank, Offensive, Supplementary, All ranges Description: After spitting out a great volume of water from his mouth, the enemy is swallowed up by this advancing surge and crushed. The user can ride the wave, allowing them to move at high speed, and attack the enemy, now swept off their feet, without fear of counter-attacks. ( At least for a few moments )
Name: Water Release: Great Waterfall Technique Type: A-rank, Offensive, Mid to long range (0-10m+) Description: Water Release: Great Waterfall Technique is a technique that forms a strong column of water to attack an opponent. Due to the force of the water, the target will be fully enveloped and at the mercy of the current as they are pulled away.
Name: Water Release: Water Dragon Bullet Technique Type: B-rank, Offensive, All range Description: Water Release: Water Dragon Bullet Technique is a giant, powerful dragon created out of water. This jutsu needs 42 hand seals, the most amount of hand seals necessary to use a jutsu. Another drawback to the technique is that it requires the user to be near a large body of water to complete the technique.
Name: Water Release: Water Encampment Wall Type: B-rank, Defensive, Short range (0-5m) Description: This defensive jutsu creates a wall of water that can be up to 360° if necessary. This wall of water is especially efficient at stopping fire techniques though is unable to defend against elemental fusion and combination techniques
Name: Water Release: Five Feeding Sharks Type: B-rank, Offensive, All ranges Description: Water Release: Five Eating Sharks is a technique used only after using Water Release: Exploding Water Colliding Wave. She puts her hand on the surface of a body of water and a water shark comes out of each finger to attack the opponent. They all come in consecutive attacks, starting with one, two, three, four and finally all five start to come into contact. However, because they are made with water, if they are completely separated from it they will degenerate back into normal water.
Name: Thousand Flying Water Needles of Death Type: B-rank, Offensive, Short to mid-range (0-10m) Description: Gathers some water from the air and surrounding environment into one thousand long needles, and then directs them a specific target at high speed, leaping backwards before impact so she doesn't get caught in the crossfire. While the needles do surround a target from all sides, they don't appear above the target, creating an escape route.
Name: Tornado of Water Type: B-rank, Offensive, Defensive, Supplementary, Short to mid range (0-10m) Description: A technique that utilizes water to create a spinning water vortex around the ninja. The water acts both as a barrier and attack mechanism. The power of the vortex is enough to knock an opponent unconscious.
Name: Water Release: Violent Water Wave Type: A rank, Offensive, Short to mid range (0-10m) Element: Water Description: Water gushes out from the mouth like a waterfall and washes away the enemy. One can freely control the power of this technique with the amount chakra one releases.
Name: Suiton: Bakusui Shōha (Water Release: Exploding Water Colliding Wave Type: B rank, Offensive, Long range (0-10m+) Description: The user spits out a great volume of water from their mouth, swallowing up and crushing the enemy with the advancing surge. The user can ride the wave, allowing them to move at high speed, and attack the enemy, now swept off their feet, without fear of counter-attacks. The amount of water created is proportional to the amount of chakra used. Afterwards, the excess water can be used for additional Water Release techniques.
Name: Water Release: Tearing Torrent Type: B rank, Offensive, Short to mid range (0-10m) Description: This technique creates water that spirals in the user's hand which fires at a high speed towards the enemy. The overall amount of water formed is large enough to help extinguish even large-scale fire release techniques.
Name: Water Release: Water Shockwave Type: B rank, Offensive, Short to mid range (0-10m) Description: This technique allows the user to make a spiralling vortex of water. The vortex then proceeds to explode from the top in the form of a wave. The user can also control the direction the wave goes.
Name: Water Clone Technique Type: C-rank, Supplementary Description: The Water Clone Technique is similar to the Shadow Clone Technique except it creates clones out of water. Like the other solid clone techniques, the clones can be used to preform tasks the user is unable or unwilling to do for themselves. The range of the clone is limited however, it can not travel very far from the original body. Like other clone techniques, if the water clones are injured enough they will revert back to normal water.
Name: Water Prison Technique Type: C-rank, Supplementary, Short range (0-5m) Description: This jutsu is used to trap a victim inside a virtually inescapable sphere of water. The only downside to this technique is that the user must keep at least one arm inside the sphere at all times in order for the victim to remain imprisoned. Clones can be used in place of the actual person, provided that the clone is the one that performed the technique. This jutsu can't be performed without a sufficiently large body of water to supply the water for it. Despite the fact that the prison is made up entirely out of water, and the target is unable to move while within it, the target is still able to speak. However, the one imprisoned still has to maintain the ability to breathe.
Name: Water Release: Bullet Technique Type: C-rank, Offensive, All ranges Description: A Water Release technique where the user gathers a large amount of water in their mouth and then shoots it out as a spherical projectile.
Raiton- Spoiler:
Name: Limelight Type: C-S-rank, Offensive, Long range (0-10m+) Description: Limelight is a lightning-based technique that is used when all four users are placed in the cardinal directions. They will then join their lightning-chakra in the form of four connecting streams that shoot high into the sky above the target area. It will then create a lightning blast powerful enough to turn everything into ash within the area. The jutsu requires all four ninja to activate, if one of the users is taken out, the technique will fail.
Name: Lightning Blade Type: S-rank, Offensive, Short range (0-5m) Description: The Lightning Blade is an enhanced form of the Chidori with the same effects and drawbacks, but more concentrated. It is said to have gained its name after Kakashi Hatake split a bolt of lightning with it. Because the Chidori is already powerful on its own, the Lightning Blade requires better chakra control, which is exemplified in its appearance. The Chidori appears as simply a mass of white electrical chakra in the user's hand, while the Lightning Blade is more focused and blue.
Name of Jutsu: Lightning Release: Thunder Fang Rank: C-S-rank, Offensive, All ranges Description: The user performs the needed handseals and creates an electrified chakra-filled essence that rises into the clouds to activate lightning bolts that come crashing down on his or her desired target. The amount of chakra uses to rise to the clouds is equal to the power and damage the lightning bolts cause.
Name: Electrified Shark Type: C-S-rank, Offensive, Long range (0-10m+) Description: Used in conjunction with Great Shark Missile Technique, Akane combines her electric chakra into the shark so the opponent will feel more pain as their chakra's absorbed. However, this version of the justu mainly utilizes Raiton.
Name: Shocking Blast Type: A rank, Offensive, Short to mid range (0m-10m) Element: Raiton (Lightning) Description: A technique requiring no handseals, this allows the user to release a burst of Raiton chakra from his tenketsu to create a radial blast of crackling electricity. This radial surge shall expand outwards with the user’s body in the center to its maximum possible range in milliseconds. Any living organism (excluding the user) caught within the blast shall be minorly paralyzed and thus recieve a 10% decrese in movement for a set number of posts , as well as receive a painful electric jolt. As this technique can be performed on the spur of the moment, it makes it useful for a surprise attack.
Name: Live Wire: Flash Type: A-rank, Offensive, Long range (0-10m+) Description: The user slams their palms to the ground and sends a visible line of electricity that travels along the ground from the user to an opponent, controlled by the user at a very significant speed. This gush of electricity can travel to as far as twenty meters and is hard to dodge due to its speed.
Name: Lightning Release: Lightning Dragon Tornado Type: A-rank, Offensive, Short to mid range (0-10m) Description: The user performs the needed handseals, gathering electricity onto one spot, the user spins around very quickly, forming it into the likeness into a head of a dragon. Once lightning is drawn upon his body, a spinning current will occur affecting anyone or anything in the area, temporarily trapping them in a spiral-like vortex and causing great damage. This is a very destructive jutsu.
Name: Lightning Hound Type: A-rank, Offensive, Short to long range (0-10m+) Description: By manipulating lightning chakra into the dominant hand, the user can make the lightning expand to can create the form of a hound. The hound-shape remains connected to the user's hand with a bolt of lightning, allowing them to control it during its attack. Being a Lightning Release Ninjutsu, it requires a large amounts of chakra from the user to maintain and thus is a risk to use with a low chakra supply.
Name: Lightning Release: Wings of Steel Type: A-rank, Passive Offensive/Defensive, Short to long range (0-10m+) Description: The user performs the needed handseals to cause a rock-slide by sending a wave of electric energy upwards a cliff.
Name: Lightning Release: Five-Spark Finger Technique Type: A-rank, Offensive, Short to mid range (0-10m) Description: The user creates a small ball of electricity on the tip of each finger that she can shoot out at any time he wishes, while the jutsu is active. (gets 10 shots max before having to be re-used, though if they have less then 10 fingers, they only get as many shots as how many fingers they have) These balls of electricity travel very quickly and fade after traveling a range of 10 meters. Each ball is able to cause a convulsion and a light burn when they strike the target.
Name: False Darkness Type: A-rank, Offensive, Short to mid range (0-10m) Description: After gathering a large amount of chakra into ones mouth, they open it and exhale to release a strong bolt of electricity from their mouth. This strong attack can be defended against by a powerful attack or defense.
Name: Lightning Release: Thunderbolt Strike Type: B-rank, Offensive, Short range (0-5m) Description: Using their weapon or hands, the user creates several thunderbolts that cut through the ground
Name: Lightning Release: Electric Wave Type: B-rank, Defensive, Short to long range (0-10m) Description: The user prepares for this technique with a set of handseals before attempting to send a circular planer faintly-yellow electric wave from their midsection expanding in all directions. The wave is basically to ward many enemies off, since it's painful to be touched by, because it stings many times.
Name: Lightning Release Shadow Clone Type: C-rank, Supplementary Description: This technique allows the user to make a shadow clone infused with lightning. Because it is a shadow clone, it is able to perform jutsu and interact with the environment due to it having physical substance. If the clone is injured, it will revert to its natural lightning-state, at the same time electrocuting whatever it is touching.
Name: Lightning Release: Magnetic Hands Rank: C-rank, Defensive/Supplementary Description: A technique that does not require hand seals, the user's hand would become magnetic and they would be able to draw up silver, coins, jewelry, etc. This jutsu is powerful enough to be used to attract weapons up to as large as a fuuma shuriken to the user's hands, though there is still the danger of being cut by the weapon if the user isn't used to catching weapons in flight. A skilled user of the jutsu is able to use it to only slightly alter the path of a projectile, making them miss the user without having to catch them.
Name of Jutsu: Raiton: Kougeki Boreto [Lightning Release: Offensive Bolt] Type: C-rank, Offensive, Short range (0-5m) Description: After a few hand seals the user charges his two metal projectiles, one in each hand, with electricity creating a bolt between them. The user can then throw them with the bolt in-between zapping anything that it passes through.
Katon- Spoiler:
Name: Flame Rasengan Type: S-rank, Offensive, Short to long range (0-10m+) Description: The user creates a normal Rasengan and covers it in flaming fire chakra. They then hit the opponent, causing a blazing maelstrom of fire, burning them and their surroundings.
Name: Fire Style: Intense Pain Type: C-S-rank, Offensive, All range Description: A huge burst of fire that turns into a huge fireball and can cover a large area, burning all in its path.
Name: Fire Style: Flame Flower Type: C-S-rank, Offensive, Long range (0-10m+) Description: The user jumps in the air and shoots three giant bullets of fire that come down like giant meteors.
Name: Fire Release: Exploding Flame Crater Type: C-S-rank, Offensive, Short to mid range (0-10m) Description: The user first stomps on the ground, making an underground tunnel form between themselves and the opponent. They then breathe out fire into the tunnel, causing the fire to turn into lava as it travels. With a single hand seal, the lava will erupt from the ground underneath the opponent, engulfing them in lava. It can range from a small tunnel to a cavern
Name: Fire Style: Great Dragon Fire Type: C-S-rank, Offensive, Short to mid range (0-10m) Description: After performing the needed hand seals, the user will expel dragon head fireballs at their opponent. These powerful fireballs can punch through very tough substances. Depending on how much chakra is used.
Name: Fire Style: Burning Ash Accumulation Type: A-rank, Offensive, All range Description: User utilizing her fire chakra, inhales and spits out a cloud of ash which begins to envelope his opponent and explodes when the user clicks his teeth. However, this jutsu will cause major damage to his skin and lungs if the user doesn't escape before it explodes.
Name: Fire Dragon Flame Projectile Type: A-rank, Offensive, All range Description: The user kneads chakra into flames, which are then manipulated into a genuine-looking dragon. Since the art of having the flames obey the user's will is outrageously difficult, its mastery is restricted to a limited number of skillful shinobi.
Name: Running Fire Type: A-rank, Offensive, Short to mid range (0-10m) ]Description: This jutsu will create jets of fire that can be manipulated into several forms before striking the target and surrounding them. This fire can be made more powerful with the introduction of wind from a wind element attack.
Name: Fire Release: Dragon Fire Technique Type: B-rank, Offensive, Mid-range (5-10m) Description: The user breathes fire along a cord or any other type of long object.
Name: Fire Release: Fire Dragon Flame Missle Type: B-rank, Offensive, Short to mid-range (0-10m) Description: This technique exhales a long stream of incredibly hot fire from the user's mouth like that of a flamethrower.
Name: Head Mincing Pain Type: B-rank, Offensive, Long range (0-10m+) Description: After the user spits out a small fireball that erupts into a giant firestorm after making contact with a surface, causing widespread destruction to the area. Since the flames travel along the ground, and cover such a wide area this is a difficult technique to evade.
Name: Fire Release: Great Fireball Technique Type: C-rank, Offensive, Short range (0-5m) Description: After performing the necessary hand seals, a ninja inhales air via their mouth and, utilizing a large amount of fire chakra, spews a large fireball from their mouth, incinerating everything in range. The fireball ignites externally. This technique apparently requires more than average chakra reserves and most Genin should not be able to do this technique.
Name: Fire Release: Mist Covering Technique Type: Unknown rank, Offensive, Short Range (0-5m) Description: After performing the necessary hand seals, the user is able to create and blow a flammable gas from their lungs. Once it comes in contact with fire or sparks, the gas ignites into a large fireball.
Medical- Spoiler:
Name: Healing Chakra Transmission Type: S-rank, Supplementary, Short range (0-5m) Description: Akane when she uses this jutsu will first draw up a series of seals along the ground and sit in the middle of it. She will be seated in a lotus position with the injured person in front of her. When this jutsu is activated the seals will close in running across her body and onto her patient. She will then be able to channel medical chakra from her body into the wounded person’s body to help heal them.
Name: Body Revival Technique Type: A-rank, Supplementary, Short range (0-5m) Description: This is a high level medical ninjutsu. Similar to the Yin Healing Wound Destruction technique, this jutsu allows the user to survive any otherwise normally fatal damage and instantly heal from the damage. A unique trait of this jutsu is that it can momentarily give the user the appearance of death, fooling even the most talented medical-nins.
Name: Chakra Scalpel Type: A-rank, Supplementary, Short range (0-5m) Description: This medical technique forms one's chakra into a small, sharp blade. This can then be used for highly accurate incisions necessary for surgeries and anatomical dissections. Unlike regular scalpels, the Chakra Scalpel can actually make cuts inside the body without actually creating an open wound, limiting the risks of an infection. The Chakra Scalpel can also be used offensively, although it requires great precision to be effective. Because of this requirement, using the Chakra Scalpel offensively is highly unusual. In heated combat, even the greatest medical-nin won't be able to exert the precision needed to make fatal cuts, but it can still effectively cut muscle tissues and tendons, rendering the target immobile
Name: Paraplegic Type: A-rank, Defensive/Supplementary, Short range (0-5m) Description: The Tai Mahi is a technique created and used by Akane. She will channel her medical chakra into her right index finger. She will rush her opponent and move so she is behind them. She will aim her finger to tap them in the middle of their back right on their spine. The medical chakra will shoot into their bodies and wrap around the area of the spine she tapped. The chakra will constrict and cut off all connection to her opponent’s lower body turning them into a paraplegic. She can tap again to release the chakra and give them back the movement of their lower half.
Name: Healing Resuscitation Regeneration Technique Type: A-rank, Supplementary, Short range (0-5m) Description: A large, square seal is drawn on the floor and the patient is placed at the centre. Four medical-nin then sit at the corners and one at the head to lead the operation and depending on the severity of the wound, may have to concentrate for several hours on healing the wound. The medical-nin on hand actually have to trade places after tiring, indicating just how long it takes.
Name: Secret Healing Wound Destruction Type: A-rank, Supplementary, Short range (0-5m) Description: Concentrates chakra to a prepared area of the body and begins the cell recreation process the very moment the targeted area becomes damaged.
Name: Healing Resuscitation Regeneration Technique Type: A-rank, Supplementary, Short range (0-5m) Description: This jutsu uses a part of the patient's body as a medium to heal their wounds. A large, square seal is drawn on the floor and the patient is placed at the centre. Four medical-nin then sit at the corners and one at the head to lead the operation and depending on the severity of the wound, may have to concentrate for several hours on healing the wound. The medical-nins on hand actually have to trade places after tiring, indicating just how long it takes.
Name: Parasitic Healing Technique Type: A-rank, Supplementary, Short range (0-5m) Description: When Akane comes in contact with another she can grip onto them and use this jutsu to absorb her opponents chakra and bring it into her own body turning that chakra into medical chakra. This medical chakra can be used to heal her own injuries or she can send it back into someone else’s body to heal them of their injuries
Name: Mystical Palm Technique Type: A-rank, Supplementary, Short to mid range (0-10m) Description: This medical Ninjutsu allows the user to speed up the body's natural healing process by sending chakra from their hands into a wound or afflicted body part. This allows the user to heal a patient without the need for medical equipment or surgery, making it highly useful on the battlefield. It can be used to treat both external and internal injuries. It is vital to match the amount of chakra used to the severity of the affliction or injury. This requires a great amount of chakra control. Because of this, only a few highly skilled medical-nin are able to use this technique.
Name: Acceleration Type: A-rank, Supplementary, Short range (0-5m) Description: The Acceleration is a medical Ninjutsu designed by Akane. When she uses this she will channel her medical chakra into her patient’s body. Instead of healing them herself her chakra will rapidly speed up their body’s ability to produce white blood cells, plasma platelets, blood cells and other cells that all help in the repairing of the body system. By speeding up the body’s ability to heal she can waste less chakra by letting the body heal itself. She can do this in battle to herself to repair her own injuries.
Name: Fine Affliction Extraction Type: B-rank, Supplementary, Short range (0-5m) Description: Fine Affliction Extraction is a skill used by medical ninja to remove harmful poisons from a patient's body. The ninja will infuse their chakra into liquid, which they will insert into the patient. They will then use the liquid as a medium to draw out the poison from the cells. This mix can then be removed from the body. Depending on the deadliness of the poison, further treatment with an antidote or medicine may be required.
Name: Anesthetic Type: C-rank, Supplementary, Short to mid range (0-10m) Description: The Anesthetic is a Medical type Ninjutsu used by Akane. After performing the needed hand seals she will mould her chakra into her lungs and release a clear cloud of mist from her mouth. This clear mist will expand to engulf a certain area. At first those that breath in this mist will feel sleepy and tired before they find their brain shutting down and they collapse into a blissful slumber not waking up for around 3 Posts.
Name: Affliction Sealing Technique Type: C-rank, Supplementary, Short range (0-5m) Description: Once a poison, parasite or disease is removed from the patient, the user's can perform this technique to seal it within a scroll for later study or use. This allows the user to later come up with antidotes or a vaccine to the harmful substance that was obtained.
Name: Chakra Transfer Technique Type: C-rank, Supplementary, Short range (0-5m) Description:This technique allows the user to transfer his own chakra to any other people, replenishing its reserves.
Genjutsu- Spoiler:
Name: Flower Petal Escape Type: C-rank, Passive offensive, Short range (0-5m) Description: If the user comes under attack, she or he can use this technique to cover her or his escape. After forming the needed hand seals, the user's body will disperse into a shower of flower petals. These petals will confuse and distract her or his opponent while she or he escapes or hides.
Name: Lightning Illusion Lightning Flash Pillar Type: A-rank, Passive offensive, Long range (0-10m+) Description: The user will first do a string of hand seals, then he or she generates a large pillar of lightning which hinders the eyesight of his or her target. The user will use this jutsu in conjunction with fellow ninja, as the act of blinding his or her targets will grant an opening for his or her comrades to strike. A secondary genjutsu can then be used within this genjutsu, as well.
Name: Journey into Black Darkness Technique Type: A-rank, Passive offensive, Short to mid range (0-10m) Description: Journey into Black is a Genjutsu technique which causes the ninja's opponent to be enveloped in total darkness. While in the black void, the ninja will be unable to see any incoming attack or threat.
Name: Tree Binding Death Type: B-rank, Passive offensive, Short range (0-5m) Description: After forming the needed hand seals, the user will disappear and approach her/his target. Once near her/his target, a tree will grow at their feet and its branches will bind them so they can no longer move. Once the illusion makes them believe they are captured, the user will appear from the tree itself and stab her/his target with a kunai.
Name: Genjutsu Interrogation Technique Type: B-rank, Passive offensive, Short range (0-5m) Description: To try and break the (captured) target’s will, the users puts them under a Genjutsu sensory spell. This is to make the target give as much information as possible. However, if the target has strong will, the technique will be useless.
Taijutsu- Spoiler:
Name: Leaf Strong Whirlwind Type: B-rank, Offensive, Short range (0-5m) Description: A taijutsu using a combination of speed and power. The essence of this technique is concentrated in a spinning back kick, with such speed that not a single person can follow the user's movement, smashing his enemy with overwhelming strength.
Name: Leaf Demolishing Rock Type: B-rank, Offensive, Short range (0-5m) Description: After bracing his or her forearm, the user will launch themself towards his or her opponent and deliver a powerful elbow thrust. This can send the target flying back a good feet away.
Name: Clone Spinning Heel Drop Type: B-rank, Offensive, Short range (0-5m) Description: After creating several shadow clones, the user and his or her clones launch themselves into the air and begin to somersault. They then come spinning down, slamming their heels onto the target's shoulders and head.
Name: Hayabusa Otoshi - Peregrine Falcon Drop Type: B-rank, Offensive, Short range (0-5m) Description: While at an elevated position, the user will grab his opponent from behind. Firmly locking themself to their back, he or she will lock his or her ankles to their neck to get their body rigid. He or she will then plant them head first into the ground. Essentially a belly to back piledriver, the move can provide a great concussion to his or her opponent's head.
Last edited by Akane on Thu 03 Nov 2011, 4:05 pm; edited 8 times in total | |
| | | Agito Shuryu
Posts : 774 Join date : 2009-08-28 Age : 30
| Subject: Re: Kai, Akane's Jutsu Sat 01 Oct 2011, 12:59 pm | |
| Your Fifth water jutsu has no name..
Lightning Release: Magnetic Hands -Magnetism is considered Kekke Genkai not some simple jutsu maybe if you found a way to make an Electro Magnet sure.. | |
| | | Aris Erza Isadora :: Leader
Posts : 1081 Join date : 2009-07-31
| Subject: Re: Kai, Akane's Jutsu Sun 02 Oct 2011, 2:22 pm | |
| That I shall do, and that I shall do IC | |
| | | Agito Shuryu
Posts : 774 Join date : 2009-08-28 Age : 30
| Subject: Re: Kai, Akane's Jutsu Tue 04 Oct 2011, 8:54 pm | |
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| Current Site Status | Sun 05 Feb 2012, 1:35 am by Emeli Bell | I am currently upgrading the site and have everything that's gonna be new, locked and hidden for the time being. Great changes will be made and titles also. So anyone that is a kage of recently or such please private message me and I'll inform you of what changes will be affecting you.
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The Wonders of the New Site | Wed 15 Feb 2012, 7:50 pm by Emeli Bell | You may all or only a few may have finally recognized the difference in the site by now. "Where's the Villages? Where did my applications go, my jutsu?!" Well to answer those questions, the admin panel have decided since the anime is closing into a somewhat finale with the villages all choosing to form one giant new region and the story being finished. We decided to focus on new territory and …
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